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Freelancer Forum > Maps & mods > ONS-Naturaleza Artificial > View Post
Sep 24, 2010 6:49 AM
I am actually working on a new version of Naturaleza.
I've got a lot of ideas, but can't realize al... [read more]
Freelancer Forum > Maps & mods > BE-Ravine-IceEdit > View Post
Sep 23, 2010 10:23 AM
Here it is the version with the link setup you want in default.

http://rapidshare.com/files/420792477/ONS-BE-Ravine-IceEdit-beta7.zip
Freelancer Forum > Maps & mods > BE-Ravine-IceEdit > View Post
Sep 23, 2010 5:38 AM
Revome the wasp, Ice.
Otherwise i will be like in Valarna, one player at 200 points (remember Mufo)... [read more]
Freelancer Forum > Maps & mods > ONS-SEKTOR8 - THE BATTLE CONTINUES > View Post
Sep 12, 2010 8:15 AM
Nice nice nice.
Wanna see it
Freelancer Forum > Server > The Future > View Post
Sep 11, 2010 7:30 AM
rasput1n wrote:
How much money are we talking about and what kind of improvements would we witness.
This is life or...
[read more]
Freelancer Forum > Server > The Future > View Post
Sep 11, 2010 4:33 AM
Personally, i lag more on CEONSS than on TC.
Freelancer Forum > Server > The Future > View Post
Sep 10, 2010 5:19 PM
The problem is not really in our map list, but in players' requests.

Some good maps like TheVine,... [read more]
Freelancer Forum > Maps & mods > Map Cull > View Post
Sep 09, 2010 10:10 AM
My selection:

ONS-(RTS)-Kingdom_SE-BadWolf-V1a-Edit1.ut2
ONS-{DX}Ameliorate-Beta3.ut2
ONS-}TCP{... [read more]
Freelancer Forum > Maps & mods > Map Cull > View Post
Sep 09, 2010 9:46 AM
Badger is annoying. It allows excessive spam in the middle of the map and is hard to destroy without... [read more]
Freelancer Forum > Maps & mods > ONS-Naturaleza Artificial > View Post
Aug 27, 2010 7:46 AM
Oh, i totally forgot them
I'll add them. And running into the hill is fun, you know
Freelancer Forum > Maps & mods > ONS-Naturaleza Artificial > View Post
Aug 26, 2010 1:14 PM
Oh, sorry.. didn't know that
You can change the name, Foibos.

Otherwise, what is the problem? Yo... [read more]
Freelancer Forum > Maps & mods > ONS-Naturaleza Artificial > View Post
Aug 25, 2010 4:25 PM
ONS-Naturaleza_Artificial , T32 version is now available. (I know it was quick, but i didn't change ... [read more]
Freelancer Forum > Maps & mods > Map sources > View Post
Aug 23, 2010 1:38 PM
I send a message to the author of Naturaleza to know if i can edit.
If you want us to edit ToonCoun... [read more]
Freelancer Forum > Maps & mods > ONS-Coldsteel > View Post
Aug 23, 2010 7:15 AM
No, i'm not sure, but the author have put a scorpion on the mines, which allows you to see a destruc... [read more]
Freelancer Forum > Maps & mods > ONS-Coldsteel > View Post
Aug 23, 2010 5:28 AM
Here is the beta 3 of Coldsteel: http://rapidshare.com/files/424023287/ONS-Coldsteel-KEdit3.zip

I removed all the land mines.

Kent'
Freelancer Forum > Maps & mods > Map sources > View Post
Aug 23, 2010 3:52 AM
I tested these maps with 31 bots and there are my results:

ONS-Naturaleza Artificial: Nice gamepl... [read more]
Freelancer Forum > Maps & mods > Map sources > View Post
Aug 22, 2010 3:09 PM
I up this thread because i found some interresting maps, i think.

ONS-Naturaleza Artificial: A na... [read more]
Freelancer Forum > General discussion & players > Our clan > View Post
Aug 18, 2010 3:59 AM
phuNnY 5173! 1 H0p3 7H@7 j00 D0'n7 5p34K Ju57 L1k3 7h@ 3V3RY d4y!

EDIT : Oups, It's Ryo, I didn'... [read more]
Freelancer Forum > General discussion & players > Our clan > View Post
Aug 17, 2010 2:55 PM
Me neither
Freelancer Forum > General discussion & players > Our clan > View Post
Aug 17, 2010 12:26 PM
Maybe better, but not enough obvious for me.

[*]Kentaro --->

What is this new nick [*]7H0345!... [read more]
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