vk__ • PM |
Aug 02, 2010 12:07 PM
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VK!*
![]() Posts: 460 |
Crusha is it possible to make a lift for vehicles?
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lilalurl • PM |
Aug 02, 2010 12:24 PM
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lilalurl
![]() Posts: 67 |
There are some lifts for vehicles in Echo-103:
http://www.ludicatif.com/ut2004/ONS-Echo/ONS-Echo-103-beta3.zip |
elect • PM |
Aug 02, 2010 12:29 PM
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elect
![]() Posts: 66 |
It would be nice if sometimes vk can stop just one moment editing maps and join some match (and obviously get owned, but this is another story..)
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crusha_k_rool • PM |
Aug 02, 2010 12:31 PM
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[GSPB]Crusha
![]() Posts: 926 |
Maybe this:
![]() For the vehicle lifts: You need to make sure that they don't move too fast. Karma for vehicles doesn't update only that quick. You can see that in StarReach when the big tanks fall through the lift and get stuck there. And it will probably not work if the vehicle is empty. ![]()
Last edited by: crusha_k_rool Aug 02, 2010 12:32 PM
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vk__ • PM |
Aug 02, 2010 12:31 PM
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VK!*
![]() Posts: 460 |
Thanks lila, sure elect, i'm joining now=)
Yeah, i have that link setup also, but i need 17... That's the problem, it needs to be independent
Last edited by: vk__ Aug 02, 2010 12:33 PM
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crusha_k_rool • PM |
Aug 02, 2010 1:19 PM
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[GSPB]Crusha
![]() Posts: 926 |
Well, you could already use the Nodes that I used in StarReach. You just need to turn of the feature that makes the sphere catch links (that stuff will currently cause problems when the map is played more than one round).
Personally I prefer waiting at the Worm's real release but there is no reason to wait if you really need that stuff now. ![]()
Last edited by: crusha_k_rool Aug 02, 2010 1:20 PM
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vk__ • PM |
Aug 02, 2010 1:32 PM
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VK!*
![]() Posts: 460 |
So, u have that node already? Can u upload the map=) I want to try out.
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crusha_k_rool • PM |
Aug 02, 2010 1:50 PM
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[GSPB]Crusha
![]() Posts: 926 |
I am not sure if this is the right version, otherwise download it from the server and extract your cache:
http://www.mediafire.com/?61z3ime9aiko1wa This should be Beta 6, otherwise it's probably wrong. ![]() |
vk__ • PM |
Aug 02, 2010 2:22 PM
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VK!*
![]() Posts: 460 |
I think it's the wrong version, but how can i see it's an unlinked working node?
Last edited by: vk__ Aug 02, 2010 2:22 PM
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vk__ • PM |
Aug 02, 2010 3:28 PM
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VK!*
![]() Posts: 460 |
Crusha, is it possible that every second the blood goes higher and higher? If yes can u help me? =) Or explosions to make it more spectacular?
Thx
Last edited by: vk__ Aug 02, 2010 3:30 PM
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