xicesnake • PM |
Oct 03, 2010 9:30 AM
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[*]X!ceSnake
![]() Posts: 255 |
http://files.ww.com/files/71230.html
Changes : add 2 more manta and one ballista at each core change ballista for bio at primary nodes change ppc for colored ion at each extreme nodes add health pickups (4 at each core, 2 at any node exept 4) att bigohealth and armor at 4. PS : I don't know how to solve water problem. ![]() ![]() ![]() ![]() ![]() |
foibos • PM |
Oct 08, 2010 2:05 PM
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Foibos
![]() Posts: 551 |
The map is nice, but there is imo too many supertanks and the battle is crazy. At 1, 2, 6 and 7, try to replace the Firetanks and Bios with Goliaths. In base, try to replace the Falcon with Raptor, maybe the Dragon with Hammerhead. At 3 and 5, remove the Goliaths and Ions and put the Cobra to 3 and Firetank to 5. In the middle, keep only the Kraken, Bio and Railgun, maybe the Tarantula and Hellhound (anyway replace some EONS Scorps with Tarantulas). And now the glitches:
You can fly beyond the map on many places, there are no blocking volumes upside. ![]() Aegis stucked on some invisible thing: ![]() Invisible water (add or enable the texture): ![]() ![]() ![]() ![]() Many vehicles are unstable (keep skidding somewhere), because they're placed on slope. Guys (Crusha, VK, Kentaro, lila...), anybody could help Ice with the water and blocking volumes?
Last edited by: foibos Oct 08, 2010 2:14 PM
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vk__ • PM |
Oct 08, 2010 2:41 PM
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VK!*
![]() Posts: 460 |
Have no experiences with water so far, these other glitches are fixed by pressing "build all" option in unrealed
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kentaro • PM |
Oct 08, 2010 3:10 PM
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Kentaro
![]() Posts: 205 |
I can solve the problem of the water. Just need to find a good water texture.
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xicesnake • PM |
Oct 08, 2010 4:57 PM
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[*]X!ceSnake
![]() Posts: 255 |
Thx kent. But try to do best than the author, coz when a flying vec go in, it isn't affected.
For the blocking volume, even if I never did that I can try. Just tell me exactly where it is. For the stuck point, here I will need more help, I don't know how change it For supertank i'm sorry but I think that : 1) it brings people on the server 2) it gives better chances for comeback 3) thoses vec got better chances against another good vec. So I will replace bio by cobra, cobra by bio, maybe change cicada (I will see), change dragon for hammerhead and change falcon for raptor. Maybe also change one raptor at core by manta. I will have time to chech it Thursday, so if water and stuck probs could be solved, it could be cool ![]() ![]() ![]() ![]() ![]() ![]() |
foibos • PM |
Oct 08, 2010 5:09 PM
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Foibos
![]() Posts: 551 |
It's not about the special vehicles only, trust me. The original has a water texture, you've disabled it somehow... http://www.filefront.com/6378866/ONS-Ravine/ Kentaro, VK, could you fix it? Or Ice, maybe just rebuild the map?
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crusha_k_rool • PM |
Oct 08, 2010 6:04 PM
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[GSPB]Crusha
![]() Posts: 926 |
xicesnake wrote: foibos wrote: Whoa, what happened during my absence? Error in the matrix? Brainwashing? ![]() |
crusha_k_rool • PM |
Oct 11, 2010 7:35 AM
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[GSPB]Crusha
![]() Posts: 926 |
Don't expect me to fix it, btw. I am at a crappy PC that gets me a lot of bugs with the old editor..
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foibos • PM |
Oct 13, 2010 3:13 AM
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Foibos
![]() Posts: 551 |
What's up? 2 water textures unbeatable for our modders and mappers?
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kentaro • PM |
Oct 14, 2010 4:49 AM
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Kentaro
![]() Posts: 205 |
Don't worry, i'll fix it saturday.
![]() Can't do it in the week - no internet --' |