foibos • PM |
Oct 25, 2010 3:15 PM
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Foibos
![]() Posts: 551 |
The bugs haven't been fixed... You can still fly beyond the map on many places, the water surface is still incomplete.
![]() ![]() Sure about the Ballista in base? |
xicesnake • PM |
Oct 25, 2010 6:21 PM
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[*]X!ceSnake
![]() Posts: 255 |
When I spoke of bugs, I meant stucking bug.
For water well I don't know, but personnaly i'm ok for remove it. If u can kenta delete the two parts which make the water. For ghost bug, here it's more complicated, coz it could be only solved if u know one by one the area where u can do it. Until we solve it, u can upload it. ![]() ![]() ![]() ![]() ![]() |
foibos • PM |
Oct 26, 2010 3:18 AM
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Foibos
![]() Posts: 551 |
May I have a question? There is an original with smoothly functional water. There is an edit without smoothly functional water. Why is not possible just to copy the water from one map to another and there's new edit with this crappy texture again? Another one: Take a flyer at core. Fly up and back. Wow, now you're under the terrain and can attack everything without being vulnerable. I'm not a mapper, but there should be some solution, blocking volumes, map borders, ion cannon volumes or something like this.
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xicesnake • PM |
Oct 27, 2010 9:14 AM
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[*]X!ceSnake
![]() Posts: 255 |
I've tried to copy paste and here after what happened :
![]() ... ![]() ![]() ![]() ![]() ![]() |
foibos • PM |
Oct 27, 2010 9:33 AM
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Foibos
![]() Posts: 551 |
I'd like have the blocked and textured Ravine finally. Crusha. VK. Kentaro. You really can't find one hour to help Ice and do those things? Must I ask Kamek or DjAy-T? That's sad, isn't it?
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crusha_k_rool • PM |
Oct 27, 2010 10:05 AM
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[GSPB]Crusha
![]() Posts: 926 |
I am out on this. I am already dedicating every free minute I have to this game, although I could and maybe should do much more work on the game that I actually am supposed to get money for.
My schedule is 100% stuffed, don't count me in on the things here. VK has more than enough talent to do this stuff. And Kent.. he wanted to stop mapping again, if I remember right. EDIT: Nah, that was Jancsi. ![]()
Last edited by: crusha_k_rool Oct 27, 2010 10:15 AM
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ryokurey • PM |
Oct 27, 2010 10:32 AM
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ryokurey
![]() Posts: 34 |
You took a good weapon Ice XD
Not I have fun! |
vk__ • PM |
Oct 27, 2010 11:01 AM
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VK!*
![]() Posts: 460 |
Ok, i will try to fix it; i said try"
I need the original with the good water tex like u said foib Edit: Can't load Build UT2004_Build_[2005-11-23_16.22] OS: Windows NT 6.1 (Build: 7600) CPU: GenuineIntel PentiumPro-class processor @ 2394 MHz with 4090MB RAM Video: ATI Mobility Radeon HD 3650 (678) Bad expr token 54 History: SerializeExpr <- (54) <- SerializeExpr <- (13) <- UStruct::Serialize <- (Class myLevel.ONSHammerHeadFactory1) <- UState::Serialize <- UClass::Serialize <- (Class myLevel.ONSHammerHeadFactory1) <- LoadObject <- (Class myLevel.ONSHammerHeadFactory1 9268063==9268063/17827571 9268019 79) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::LoadPackage <- UEditorEngine::Exec_Map <- UEditorEngine::Exec <- (MAP LOAD FILE="O:\Kenny\Desktop\ONS-BE-Ravine-IceEdit-b15.ut2") <- UUnrealEdEngine::Exec <- FileOpen <- WEditorFrame::OnCommand <- WWindow::WndProc <- WWindow::StaticProc <- MessagePump <- MainLoop Failed to enter O:\Kenny\Desktop\ONS-BE-Ravine-IceEdit-b15.ut2: Can't find file for package 'HammerHead_v4' I need Hammerhead_v4
Last edited by: vk__ Oct 27, 2010 11:22 AM
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xicesnake • PM |
Oct 27, 2010 12:26 PM
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[*]X!ceSnake
![]() Posts: 255 |
here it comes :
http://www.mediafire.com/?zdzvsw53vd2b0wc u find the hammerhead v4 in valarna and starreach ![]() ![]() ![]() ![]() ![]() |
xicesnake • PM |
Oct 28, 2010 10:08 AM
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[*]X!ceSnake
![]() Posts: 255 |
I find a great water text : the one from nevermore !
But there is just a little problem : in nevermore u see the reflect of buldings around this water. But if u do a copy/paste, u still see the reflect of it even in another map xD If anybody know how to change/delete this reflect, It would be great ![]() ![]() ![]() ![]() ![]() ![]() |