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vk__PM
#1
Vehicle source files
Oct 14, 2010 7:01 AM
VK!* Member - Joined: Dec 02, 2009
Posts: 460
Hello,

I want all vehicles files, is this possible?
Like the ppc


Ciao
VK


http://BIT.ly/VKMAPDESIGN


foibosPM
#2
Oct 14, 2010 8:16 AM
Foibos Member - Joined: Sep 04, 2008
Posts: 551
Haven't Ice created the new Testing Room recently?

http://www.gametracker.com/clan/freelancer/forum.php?thread=45843

I haven't see it yet. I can send you the previous 2 Rooms if you want.
xicesnakePM
#3
Oct 14, 2010 9:45 AM
[*]X!ceSnake Member - Joined: Jan 21, 2010
Posts: 255
Check it, I upload a new one, including kegowhupass, fire tank, crusha's hammerhead and wormbo's railgun.
Last edited by: xicesnake Oct 14, 2010 9:56 AM
vk__PM
#4
Oct 14, 2010 10:14 AM
VK!* Member - Joined: Dec 02, 2009
Posts: 460
I use the rooms but some files from vehicles are mising, ice i can't load ur new testingroom, some files missing u have to mylevel the new vehicles or include them the package
http://BIT.ly/VKMAPDESIGN


xicesnakePM
#5
Oct 14, 2010 10:55 AM
[*]X!ceSnake Member - Joined: Jan 21, 2010
Posts: 255
I don't know what u mean by "my level" ... :/

But which files are missing ?

I guess ppc tank (personally I use the II), crusha hammerhead, or also link tank

here a new link, I include files which should be the missing files, and without link tank.

http://www.mediafire.com/?82a6pgweu4o2zk7

However, for textures, static meshes and all, I don't know which one are used :/

To get them, I think u should specate some maps like starReach or new valarna, and them get all files with ur cache extrator.

However, what do u call "mylevel" ?
vk__PM
#6
Oct 14, 2010 11:55 AM
VK!* Member - Joined: Dec 02, 2009
Posts: 460
Like "Mylevel" explains, importing the files into the map itself, so no necessary files are needed.
http://BIT.ly/VKMAPDESIGN


xicesnakePM
#7
Oct 14, 2010 12:11 PM
[*]X!ceSnake Member - Joined: Jan 21, 2010
Posts: 255
And hiw do u do that ? (I've asked for it in my thread -_-
wormboPM
#8
Oct 19, 2010 6:33 AM
Wormbo Member - Joined: Aug 12, 2010
Posts: 48
See UnrealWiki (Legacy): Embedding Code and MyLevel
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