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Freelancer Forum > Maps & mods > ONS-[JailBreak] :) > View Post
Sep 26, 2011 5:16 AM
Have fun with the iPhone-breaking n00bs. Have fun with the iPhone-breaking n00bs. Have fun with the ... [read more]
Freelancer Forum > Maps & mods > ONS-[JailBreak] :) > View Post
Sep 25, 2011 3:56 PM
Oh, that could get confusing...
Freelancer Forum > Maps & mods > ONS-DayBreak-Q1 > View Post
Aug 27, 2011 9:20 PM
Direct connection between cores and no nodes sounds like that old Overload game type. I think it was... [read more]
Freelancer Forum > General discussion & players > [WARNING] Beware of NHK > View Post
Mar 14, 2011 3:35 PM
As far as I can tell it only performs the scan on Windows systems.
Freelancer Forum > Maps & mods > Eurotaur: a more balanced mino experiment > View Post
Feb 01, 2011 2:48 PM
Oh, that issue. The problem is, FireCountdown is only reduced while the weapon is active, i.e. there... [read more]
Freelancer Forum > Maps & mods > ONS-Reichstag > View Post
Jan 29, 2011 6:22 PM
Actor Classes Browser: Don't show placeable only, find the Mino class, right-click->edit defaults, f... [read more]
Freelancer Forum > Maps & mods > ONS-Reichstag > View Post
Jan 25, 2011 3:20 PM
Make sure your PlayerStarts are all upright. (Pitch/Roll both 0)
Freelancer Forum > Maps & mods > Expanding ONSPlus... > View Post
Jan 22, 2011 10:09 PM
The reason Anti TCC can't be decompiled with UTPT isn't the compiler I used (it's the same everyone ... [read more]
Freelancer Forum > Off topic > OFF Topic !!! > View Post
Jan 09, 2011 10:10 PM
See? That's what you get for angering the UEd Goblin.
Freelancer Forum > Maps & mods > ONS-MasterShower Edit > View Post
Jan 05, 2011 3:49 PM
Terrain is only used if the connection bandwidth limits the amount of data the server can send.
Freelancer Forum > Maps & mods > ONS-MasterShower Edit > View Post
Jan 05, 2011 8:53 AM
The RelevantTimeout limit only applies to players behind BSP or terrain. If the transparent parts we... [read more]
Freelancer Forum > General discussion & players > Botter Spotted > View Post
Dec 31, 2010 9:09 AM
pegasus_ wrote:
A few things I'm unclear about:

thomasito wrote:
[...]definitely using an aimbot or at least trigger.[...]
What's a...
[read more]
Freelancer Forum > General discussion & players > Botter Spotted > View Post
Dec 30, 2010 3:05 PM
His "Individual Frags" curve is insane. He joined at 4.2 into the match, where his curve quickly rai... [read more]
Freelancer Forum > Maps & mods > Rating ONS maps... > View Post
Dec 03, 2010 6:27 AM
Good hit sounds respect line-of-sight. If one player can't see another, he won't get hit sounds rela... [read more]
Freelancer Forum > Server > EvenMatch > View Post
Nov 07, 2010 8:42 AM
EvenMatch applies short round rules to the entire match time. In other words, it counts the time fro... [read more]
Freelancer Forum > Maps & mods > ONS-Naturaleza Artificial > View Post
Oct 29, 2010 11:43 AM
Uhm, no idea. Garbage collection crashes could be anything, they are impossible to debug if you only... [read more]
Freelancer Forum > Maps & mods > Railgun Tank > View Post
Oct 22, 2010 5:07 PM
Fixed corrupted file. Looks like the upload got killed by my crappy connection.
Freelancer Forum > Maps & mods > Vehicle source files > View Post
Oct 19, 2010 10:33 AM
See UnrealWiki (Legacy): Embedding Code and MyLevel
Freelancer Forum > Maps & mods > Railgun Tank > View Post
Oct 19, 2010 10:02 AM
Wow, I neglected this forum a bit.

I'm with lilalurl on the damage. Yes, it's a bit low compared ... [read more]
Freelancer Forum > Announcements > Server down > View Post
Sep 27, 2010 1:04 PM
Don't check the game port, that causes log spam and could be perceived as some kind of attack. Use t... [read more]
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