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Coop 8 players anyone??
Category: General Discussion
by Akaran10
May 23, 2010 2:12 AM
Coop 8 players anyone??
Category: General Discussion
by P4ncore_x
May 22, 2010 5:06 AM
Coop 8 players anyone??
Category: General Discussion
by Akaran10
May 22, 2010 3:56 AM
Coop 8 players anyone??
Category: General Discussion
by P4ncore_x
May 21, 2010 3:26 AM
Posts: 580   Topics: 44   VIEW FORUM
NEWS
New Site ! rtd.nls.es



Hi mates !

I'm glad to announce our new site:

http://rtd.nls.es

Keep visiting it frequently! work in progress to make it what we deserve.
Posted by todiefor   2 Comments
May 22, 2010 11:20 AM
L4D2 2.0.1.8 update
L4D2_Update_2017_to_2018
[Backup of original CEG protected client.dll included]
8.75 MB exe \ 28.3 MB installed
MediaFire

L4D2_Rev_Emu_for_v2018
[includes cracked left4dead.exe, Setti masterserver.vdf]
Install to your Left 4 Dead 2 Installation Folder.
Edit rev.ini with notepad to change your name.
Now you are given an option to choose which fix to use [either RevEmu or RevExe].
Also, masterserver.vdf is already set to read-only and desktop shortcut is made for you.
MediaFire

SERVER UPDATED
Version 2.0.1.8 (left4dead2)
Exe build: 10:46:59 May 13 2010 (4205) (550)
Posted by todiefor   0 Comments
May 15, 2010 1:52 PM
L4D2 2.0.1.7 update
L4D2_Update_2016_to_2017
[Backup of original CEG protected client.dll included]
8.73 MB exe \ 28.1 MB installed
MediaFire

L4D2_Rev_Emu_for_v2017
[includes cracked left4dead.exe, Setti masterserver.vdf]
Install to your Left 4 Dead 2 Installation Folder.
Edit rev.ini with notepad to change your name.
Now you are given an option to choose which fix to use [either RevEmu or RevExe].
Also, masterserver.vdf is already set to read-only and desktop shortcut is made for you.
MediaFire
Posted by todiefor   0 Comments
May 08, 2010 9:49 AM
L4D2 2.0.1.6 update
L4D2_Update_2015_to_2016
- Fixed original survivors cheating in Bleed Out mode by throwing first aid kits
[client.dll was NOT updated in this one]
2.9 MB exe \ 10.7 MB installed
MediaFire - Rapidshare
Posted by todiefor   0 Comments
May 01, 2010 12:03 PM
The Passing


- Includes 3 new maps, new weekly game modes (Mutations), a new 'uncommon common', new melee weapons and support for infected bot play in Versus mode

SERVER has been updated and patched

L4D2_Full_Update_2013_The_Passing
[includes client and server files - Backup of original CEG protected client.dll included]
715 MB exe \ 1.24 GB installed
MegaUpload

L4D2_Update_2013_to_2014
- Fixed the localization sound caches
- Fixed AI tanks sometimes not getting assigned to human players
- Fixed exploit in C6M2 where players could jump through a gap in the fence
- Fixed commentary maps crashing on load
[Backup of original CEG protected client.dll included]
102 MB exe \ 221 MB installed
MediaFire

L4D2_Update_2014_to_2015
- Fixed addons content not loading if coop was the first game mode loaded.
- Fixed versus modes sometimes using incorrect game rule settings after server hibernation.
- Fixed a crash in The Parish: The Park on Linux dedicated servers.
- Updated dlc1 Russian UI text.
[client.dll was NOT updated in this one]
2 MB exe \ 7.8 MB installed
MediaFire - Rapidshare

L4D2_Update_2015_to_2016
- Fixed original survivors cheating in Bleed Out mode by throwing first aid kits
[client.dll was NOT updated in this one]
2.9 MB exe \ 10.7 MB installed
MediaFire - Rapidshare

L4D2_Rev_Emu_for_v2014
[includes cracked left4dead.exe, Setti masterserver.vdf]
Install to your Left 4 Dead 2 Installation Folder.
Edit rev.ini with notepad to change your name.
[SteamUser=YourName and PlayerName=YourName]
Note: This is freshly repacked again - in this latest version,
you are given an option to choose which fix to use [either RevEmu or RevExe].
Also, masterserver.vdf is already set to read-only and desktop shortcut is made for you.
MediaFire



Posted by todiefor   8 Comments
Apr 22, 2010 10:43 PM
I have not...



come this far...to die now
Posted by todiefor   7 Comments
Apr 14, 2010 9:32 AM
End of the road

Servers are down
Farewell
Posted by todiefor   9 Comments
Apr 08, 2010 6:23 PM
L4D ON L4D2 - new ways to play old maps


- Full backup before this is recommended.
=============================================================
PREVIOUS REQUIREMENTS

L4D2 Add-on Support
308 MB exe / 811MB installed
Download: MegaUpload - Alternate Link
Credit to Satannuts

- Exe to install, select main l4d2 dir:
/left 4 dead2 <- this should be the name of the folder where left4dead2.exe is located

Combined Extra Assets Beta01 (VPK)
Download from upc-gamers.com
File size: 50.42 MB

L4D2 Infected in L4D maps (VPK)
Download

- Extract those 2 vpk files (combined_extra_assets_beta01.vpk & infectedforl4d1maps.vpk) to
/left 4 dead 2/left4dead2/addons
=============================================================
L4D Campaigns
Not VPK format.
Each campaign has its own installer.
File name: l4d_for_l4d2_5_campaigns.zip
File size: 347.57 MB

- Exe to install, select the dir:
/left 4 dead 2/left4dead2 <- this should be the name of the folder where maps, materials, scene folders are located

Alternative download (individual campaigns)
Blood Harvest 3.2
Crash Course 3.2
Dead Air 4.1
Death Toll 4.0
No Mercy 7.0
Posted by todiefor   2 Comments
Mar 15, 2010 6:49 PM
L4D2 2.0.1.1 update
- Fixed a Linux dedicated server crash
=============================================================
L4D2_Full_Update_to_2011
[now includes client and server files - Backup of original CEG protected client.dll included]
40.9 MB exe \ 248 MB installed
RapidShare - MediaFire

L4D2_Update_2010-2011
[Backup of original CEG protected client.dll included]
7.36 MB exe \ 24.8 MB installed
RapidShare - MediaFire

SERVERS UPDATED

Version 2.0.1.1 (left4dead2)
Exe build: 22:40:26 Feb 23 2010 (4126) (550)


Posted by todiefor   3 Comments
Feb 25, 2010 4:07 PM
L4D2 2.0.1.0 update
We had to change server patch with this update (rev-emu linux doesn't work, crash on client connect). Currently im using VUP



- Server's status is reported correctly in external monitors, but not players (they appear empty).
- Players aren't assigned unique STEAM IDs, so most of you will lost admin immunity.

=============================================================
- Fixed all bot teams not leaving the starting area if sb_all_bot_team 1 was set
- Fixed a case where survivor bots would fail to rescue a friend from charger attacks
- Updated Thai translations
- Fixed an issue where servers wouldn't relist after the master server was bounced
- Fixed Charger jumping exploit
- Fixed Spitter bug where spit could emit from a location several inches from the head, causing the spit to unexpectedly strike nearby objects and fall
============================================================
L4D2_Full_Update_to_2010
[now includes client and server files - Backup of original CEG protected client.dll included]
40.9 MB exe \ 248 MB installed
RapidShare - MediaFire
L4D2_Update_2009-2010
[Backup of original CEG protected client.dll included]
10.9 MB exe \ 41.7 MB installed
RapidShare - MediaFire
============================================================
L4D2_Rev_Emu_9.81R4_v2010
[includes cracked left4dead.exe, Setti masterserver.vdf and Original v2010 dll's renamed with "_l4d2"]
Install to your Left 4 Dead 2 Installation Folder.
Set Left 4 Dead 2\bin\config\Materserver.vdf to Read-Only!
Edit rev.ini with notepad to change your name
[SteamUser=YourName and PlayerName=YourName]
RapidShare - MediaFire

Servers updated
Version 2.0.1.0 (left4dead2)
Exe build: 11:00:24 Feb 19 2010 (4122) (550)

Posted by todiefor   3 Comments
Feb 20, 2010 12:57 PM
L4D2 2.0.0.9 update
Gameplay:
- Now ghost PZ's can never be staggered
- Enabled PZ bots
- PZ bots use their more aggressive survival mode behavior in versus and scavenge
- Enabled finale manual spawn by default
- Fixed human PZ players not getting counted when they were dead, allowing extra PZ bots to spawn
- Reduced effectiveness of melee weapons against the Tank ( 5% of max health, from 10% )
- Fixed a case where a player who dies, then is rescued from a rescue closet, and then is revived from a ledge hang receives the secondary weapon that he lost when he was initially killed
- Improved SurvivorBot AI in cases where the bots refused to shoot through their teammates and became non-responsive
- Fixed issue with witch sometimes taking on uncommon common properties
- Fix for cheaters quitting before the vote to kick them would succeed and avoiding ban on server
- VAC banned users can now play L4D2 single-player, commentary mode and credits

Map Fixes:
- Dark Carnival Fair Ground: added env_player_blocker to keep special infected from getting stuck
- Dark Carnival Fair Ground: added navigation area that was missing
- Dark Carnival Fair Ground: Disconnected drops that were blocked by the top of a fence
- Swamp Fever Plank Country: Deleted 2 nav areas that connected between tree trunks you can't pass through
- Swamp Fever Shanty Town: Redrew ladder thinner so special infected could climb up to the roof
- The Parish Waterfront: Fixed various navigation areas
- Mall: Tuned spawning for difficulty
============================================================
L4D2_Full_Update_to_2009
[now includes client and server files - Backup of original CEG protected client.dll included]
38.2 MB exe \ 243 MB installed
RapidShare - MediaFire

L4D2_Update_2008-2009
[Backup of original CEG protected client.dll included]
6.41 MB exe \ 30.6 MB installed
RapidShare - MediaFire
============================================================
Servers updated
Version 2.0.0.9 (left4dead2)
Exe build: 12:00:41 Feb 4 2010 (4107) (550)
Posted by todiefor   0 Comments
Feb 06, 2010 11:45 AM
L4D2 2.0.0.8 update
Gameplay

* Fixed where last round of upgraded ammo didn't have upgrade effect
* Jockeyed survivor now glows for infected team in all cases
* Fixed exploit that allowed Jockey players to get instant recharge of their ability
* Fixed Charger ability timer not resetting when killing a survivor with low health on their third strike
* Charger now applies a small amount of damage when charging through physic props

Match Making

* Changed how requests are made to master server for group servers
* Fixed sorting on group servers UI
* Reduced update work on group servers UI

Miscellaneous

* Made the water shader support splitscreen on the PC
* Miscellaneous fixes in the subtitles
* Updated system tray icon
* Fixed Survival timer issue caused when voting for round restart
============================================================
L4D2_Full_Update_to_2008
[now includes client and server files]
37.9 MB exe \ 235 MB installed
RapidShare - MediaFire

L4D2_Update_2007-2008
12.9 MB exe \ 63.9 MB installed
RapidShare - MediaFire
============================================================
Servers updated:
Version 2.0.0.8 (left4dead2)
Exe build: 16:25:34 Jan 7 2010 (4079) (550)


Posted by todiefor   0 Comments
Jan 13, 2010 8:58 AM
L4D2 2.0.0.7 update
- Reduced Dedicated Server max search ping to 150 ms
- Teams that prefer listen servers will no longer be matched with teams that prefer dedicated servers
- Official dedicated servers are now preferred when searching for team matches
- More populous lobbies are now preferred over less populous ones when searching for games
- Players who crash or have failed to load are no longer banned if they have been kicked
- Update Russian subtitles
- Fixed not being able to interlink teams in team-on-team mode
- Fixed not being able to properly migrate team lobby after team leader would leave the lobby
- Fixed not being able to invite friends if player was not team leader in a team-on-team game
============================================================
USE WITH STRYDER'S

L4D2_Update_2006-2007
5 MB exe \ 19.3 MB installed
RapidShare - MediaFire

L4D2_Full_Update_to_2007
[now includes client and server files]
32.5 MB exe \ 199 MB installed
RapidShare - MediaFire
============================================================
REV EMU (tested ok, crash after Return to Main Menu from game tho, you will recover your admin immu steam-id based)

L4D2_Update_2006-2007_SN
5 MB exe \ 19.3 MB installed
RapidShare - MediaFire

L4D2_Full_Update_to_2007_SN
[now includes client and server files]
32.5 MB exe \ 199 MB installed
RapidShare - MediaFire

L4D2_Rev_Emulator [v9.81R4]
[includes cracked left4dead.exe and Setti masterserver.vdf]
-Remove Stryder Loader:
delete stryder.dll, stryder.ini, stryder.txt, IniGen.exe from root folder and remove Name Enabler Addon.

- Install repacked update to 2.0.0.7 with new "CEG-Free" patched client.dll.

- Install to your Left 4 Dead 2 Installation Folder.
- Set Left 4 Dead 2\bin\config\Materserver.vdf to Read-Only!
- Edit rev.ini with notepad to change your name. [SteamUser=YourName and PlayerName=YourName]
RapidShare - MediaFire
============================================================
Servers updated to
Version 2.0.0.7 (left4dead2)
Exe build: 12:20:26 Dec 18 2009 (4059) (550)
Posted by todiefor   0 Comments
Dec 19, 2009 10:37 AM
L4D 1.0.1.7 update
- Teams that prefer listen servers will no longer be matched with teams that prefer dedicated servers
- Official dedicated servers are now preferred when searching for team matches
- More populous lobbies are now preferred over less populous ones when searching for games
- Players who crash or have failed to load are no longer banned if they have been kicked
- Fixed exploit allowing players to end games prematurely using the 'outtro_stats_done' console command
- Reduced Dedicated Server max search ping to 150 ms
- Fixed a common crash

L4D_Update_1016_to_1017
[10 MB exe \ 36.6 MB installed]
RapidShare - MediaFire

Full Update from Any Version to 1017
[386 MB \ 1.04 GB installed]
L4D_Full_Update_to_1017.exe
Download from MegaUpload

Rev-Emu v9.81 R3 Installer [windows]
[includes cracked left4dead.exe, server browser fix, and custom left4dead icon]
Install to your Left 4 Dead Installation Folder.
Set Left 4 Dead\bin\config\Materserver.vdf to Read-Only!
NOTE: ServerBrowser is NOT working in this version!! Don't use the server browser!
Rapidshare - MediaFire - Megaupload

Servers updated:
Version 1.0.1.7 (left4dead)
Exe build: 16:30:25 Dec 15 2009 (4056) (500)
Posted by todiefor   0 Comments
Dec 19, 2009 10:34 AM
L4D2 2.0.0.6 Update
- Fixed players getting a bad spawn position after a level transition

L4D2_Full_Update_to_2006_sn
[now includes client and server files]
29.6 MB exe \ 137 MB installed
RapidShare - MediaFire

L4D2_Update_2005-2006_sn
2 MB exe \ 7 MB installed
RapidShare - MediaFire

Servers updated to this version
Version 2.0.0.6 (left4dead2)
Exe build: 16:36:05 Dec 11 2009 (4052) (550)


Posted by todiefor   4 Comments
Dec 13, 2009 6:00 AM
L4D2 2.0.0.5 update (no joke)
* Changed rules for ghost placement in Scavenge Mode
* Player controlled Special Infected are no longer forced to un-crouch and lock strafe when they crouch attack
* Spitter spit that damages players on a moving elevator will now fizzle quickly
* Allow the survivor and infected to rotate the camera yaw while being attacked by a Charger or Smoker
* Smoker that has dragged a survivor to the end now gets the same cinematic flashlight as the Hunter and Charger
* Fixed a crash in physics
* Updated the Charger's hit boxes
* Updated the Jockey's hit boxes
* Updated the Spitter's hit boxes
* Fixed player health on being revived after a Charger slam over a high ledge
* Fixed versus scores not resetting after a vote to change campaigns
* Fixed being able to use defibrillator on dead players who were far above or below you
* Fixed pink glow on dead survivors
* Fixed being able to hold crouch while incapped to get better weapon accuracy
* Fixed players pushing against some props causing them to accumulate downward velocity and then take falling damage when they let go of the forward key
* Fixed a case where an incapped survivor inside a rescue vehicle would trigger both the escape sequence and a round restart
* Fixed the helping hand from getting stuck when extended
===================================================================
Update from 2.0.0.4 to 2.0.0.5
[3 MB exe \ 12 MB installed]
L4D2_Update_2004-2005.exe
RapidShare - MediaFire

Full Update to 2.0.0.5
[Repacked - now includes client and server files]
[28.9MB exe \ 137 MB installed]
L4D2_Full_Update_to_2.0.0.5.exe
Download from RapidShare - MediaFire
Credit to Satannuts
===================================================================
No need for updated Stryder's this time (client.dll is the same than in 2.0.0.4).
Servers updated to this version
Version 2.0.0.5 (left4dead2)
Exe build: 12:05:22 Dec 9 2009 (4050) (550)
Posted by todiefor   5 Comments
Dec 10, 2009 7:51 AM
L4D 2.0.0.4 Update
- Fixed crash on startup when using FAT32 file system
- Fixed in-game chat input where the local encoding differs from the input language's
- Fixed bug where Survivor Bots would sometimes become unresponsive in Scavenge games
- Updated subtitle localization files for Hungarian, Portuguese, Romanian and Russian
- Fixed exploit that allowed players on the Infected team to spawn directly next to the Survivor

L4D2 2.0.0.4 update available at epcgaming
Alt url: Satannut's blog
Update your patch and re-apply IniGen.exe.


Left4Dead2.Loader._2.0.0.4


Version 2.0.0.4 (left4dead2)
Exe build: 16:30:28 Dec 4 2009 (4045) (550)
Posted by todiefor   5 Comments
Dec 05, 2009 8:39 AM
L4D 2.0.0.3 update
- Fixed case where game failed to launch in certain machine configurations
- Fixed bug where a burning witch could get into a state where she's invincible
- Fixed bug where bots would not shoot at Jockeys and Chargers while approaching to save a teammate

L4D2 2.0.0.3 update available at epcgaming
Update your patch and re-apply IniGen.exe.

Servers updated to this version
Version 2.0.0.3 (left4dead2)
Exe build: 17:00:20 Nov 30 2009 (4041) (550)
Posted by todiefor   2 Comments
Dec 01, 2009 11:29 PM
L4D2 2.0.0.2 Update
- Updated stats collection and related steam pages
- Fixed issue where players could be stuck if caught in charger pound
- Updated CPU detection

L4D2_Full_Update_to_2.0.0.2
24 MB exe / 106MB installed

L4D2_Update_2001_to_2002
5.38 MB exe / 18.7 MB installed

Reapply stryder's after this update.

Servers are updated to this version
Version 2.0.0.2 (left4dead2)
Exe build: 17:55:22 Nov 24 2009 (4035) (550)


Credit to Satannuts from www.epcgaming.com
Posted by todiefor   0 Comments
Nov 28, 2009 6:02 AM
L4D2 2.0.0.1 update
- Fixed performance problem when rendering lots of decals, notably when fighting tanks with shotguns
- Fixed rcon response not working on Linux dedicated servers
- Fixed matchmaking problem matching into Advanced and Expert games
- Fix bug that would cause other specials to try to pummel a player a Charger disconnects or reconnects
- Fixed versus mode results panel being cut off in transition stats screen in non-english
- Found games: fixed non-player entries drawing the wrong type of icon in the selected item name label
- Game mode selector on main menu now takes keyboard input

Update available at epcgaming
Servers are already updated

Version 2.0.0.1 (left4dead2)
Exe build: 14:55:24 Nov 20 2009 (4031) (550)
Posted by todiefor   0 Comments
Nov 23, 2009 9:55 AM
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