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Forum Home > l4d2 > Melee Fatigue Rule
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ninjaboomerPM
#11
Dec 15, 2009 6:02 PM
[NO]NinjaBoomer Member - Joined: Oct 05, 2009
Posts: 42
Haha, so true. Well, my opinion is that expert is expert and should not be easy at all.
nbgunitPM
#12
Dec 16, 2009 5:14 AM
nbg Member - Joined: Oct 23, 2009
Posts: 13
i agree with ninjaboomer
plugoutPM
#13
Dec 16, 2009 10:54 AM
Non-member Joined: Jul 17, 2009
Posts: 36
Experts already hard. If it wasn't i wouldn't "vote" for the removal of melee fatigue would i?
nbgunitPM
#14
Dec 16, 2009 4:52 PM
nbg Member - Joined: Oct 23, 2009
Posts: 13
with a good team its possible
usurasPM
#15
Dec 16, 2009 6:06 PM
Viejo Founder - Joined: Feb 14, 2009
Posts: 18
I think that melee fatigue is good, gives more sense to melee weapons and makes it harder...
Anyway, is something original in the game, i think that it must not be removed.
todieforPM
#16
Dec 18, 2009 7:59 AM
todiefor Founder - Joined: Jan 28, 2009
Posts: 78
After almost one week for everyone to post his opinions, i dont see enough favourables to disable melee fatigue, so it will stay.
Sorry Jim
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