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RECENT FORUM POSTS
Coop 8 players anyone??
Category: General Discussion
by Akaran10
May 23, 2010 2:12 AM
Coop 8 players anyone??
Category: General Discussion
by P4ncore_x
May 22, 2010 5:06 AM
Coop 8 players anyone??
Category: General Discussion
by Akaran10
May 22, 2010 3:56 AM
Coop 8 players anyone??
Category: General Discussion
by P4ncore_x
May 21, 2010 3:26 AM
Posts: 580   Topics: 44   VIEW FORUM
NEWS
L4D2 2.0.0.9 update
Gameplay:
- Now ghost PZ's can never be staggered
- Enabled PZ bots
- PZ bots use their more aggressive survival mode behavior in versus and scavenge
- Enabled finale manual spawn by default
- Fixed human PZ players not getting counted when they were dead, allowing extra PZ bots to spawn
- Reduced effectiveness of melee weapons against the Tank ( 5% of max health, from 10% )
- Fixed a case where a player who dies, then is rescued from a rescue closet, and then is revived from a ledge hang receives the secondary weapon that he lost when he was initially killed
- Improved SurvivorBot AI in cases where the bots refused to shoot through their teammates and became non-responsive
- Fixed issue with witch sometimes taking on uncommon common properties
- Fix for cheaters quitting before the vote to kick them would succeed and avoiding ban on server
- VAC banned users can now play L4D2 single-player, commentary mode and credits

Map Fixes:
- Dark Carnival Fair Ground: added env_player_blocker to keep special infected from getting stuck
- Dark Carnival Fair Ground: added navigation area that was missing
- Dark Carnival Fair Ground: Disconnected drops that were blocked by the top of a fence
- Swamp Fever Plank Country: Deleted 2 nav areas that connected between tree trunks you can't pass through
- Swamp Fever Shanty Town: Redrew ladder thinner so special infected could climb up to the roof
- The Parish Waterfront: Fixed various navigation areas
- Mall: Tuned spawning for difficulty
============================================================
L4D2_Full_Update_to_2009
[now includes client and server files - Backup of original CEG protected client.dll included]
38.2 MB exe \ 243 MB installed
RapidShare - MediaFire

L4D2_Update_2008-2009
[Backup of original CEG protected client.dll included]
6.41 MB exe \ 30.6 MB installed
RapidShare - MediaFire
============================================================
Servers updated
Version 2.0.0.9 (left4dead2)
Exe build: 12:00:41 Feb 4 2010 (4107) (550)
Posted by todiefor   0 Comments
Feb 06, 2010 11:45 AM
L4D2 2.0.0.8 update
Gameplay

* Fixed where last round of upgraded ammo didn't have upgrade effect
* Jockeyed survivor now glows for infected team in all cases
* Fixed exploit that allowed Jockey players to get instant recharge of their ability
* Fixed Charger ability timer not resetting when killing a survivor with low health on their third strike
* Charger now applies a small amount of damage when charging through physic props

Match Making

* Changed how requests are made to master server for group servers
* Fixed sorting on group servers UI
* Reduced update work on group servers UI

Miscellaneous

* Made the water shader support splitscreen on the PC
* Miscellaneous fixes in the subtitles
* Updated system tray icon
* Fixed Survival timer issue caused when voting for round restart
============================================================
L4D2_Full_Update_to_2008
[now includes client and server files]
37.9 MB exe \ 235 MB installed
RapidShare - MediaFire

L4D2_Update_2007-2008
12.9 MB exe \ 63.9 MB installed
RapidShare - MediaFire
============================================================
Servers updated:
Version 2.0.0.8 (left4dead2)
Exe build: 16:25:34 Jan 7 2010 (4079) (550)


Posted by todiefor   0 Comments
Jan 13, 2010 8:58 AM
L4D2 2.0.0.7 update
- Reduced Dedicated Server max search ping to 150 ms
- Teams that prefer listen servers will no longer be matched with teams that prefer dedicated servers
- Official dedicated servers are now preferred when searching for team matches
- More populous lobbies are now preferred over less populous ones when searching for games
- Players who crash or have failed to load are no longer banned if they have been kicked
- Update Russian subtitles
- Fixed not being able to interlink teams in team-on-team mode
- Fixed not being able to properly migrate team lobby after team leader would leave the lobby
- Fixed not being able to invite friends if player was not team leader in a team-on-team game
============================================================
USE WITH STRYDER'S

L4D2_Update_2006-2007
5 MB exe \ 19.3 MB installed
RapidShare - MediaFire

L4D2_Full_Update_to_2007
[now includes client and server files]
32.5 MB exe \ 199 MB installed
RapidShare - MediaFire
============================================================
REV EMU (tested ok, crash after Return to Main Menu from game tho, you will recover your admin immu steam-id based)

L4D2_Update_2006-2007_SN
5 MB exe \ 19.3 MB installed
RapidShare - MediaFire

L4D2_Full_Update_to_2007_SN
[now includes client and server files]
32.5 MB exe \ 199 MB installed
RapidShare - MediaFire

L4D2_Rev_Emulator [v9.81R4]
[includes cracked left4dead.exe and Setti masterserver.vdf]
-Remove Stryder Loader:
delete stryder.dll, stryder.ini, stryder.txt, IniGen.exe from root folder and remove Name Enabler Addon.

- Install repacked update to 2.0.0.7 with new "CEG-Free" patched client.dll.

- Install to your Left 4 Dead 2 Installation Folder.
- Set Left 4 Dead 2\bin\config\Materserver.vdf to Read-Only!
- Edit rev.ini with notepad to change your name. [SteamUser=YourName and PlayerName=YourName]
RapidShare - MediaFire
============================================================
Servers updated to
Version 2.0.0.7 (left4dead2)
Exe build: 12:20:26 Dec 18 2009 (4059) (550)
Posted by todiefor   0 Comments
Dec 19, 2009 10:37 AM
L4D 1.0.1.7 update
- Teams that prefer listen servers will no longer be matched with teams that prefer dedicated servers
- Official dedicated servers are now preferred when searching for team matches
- More populous lobbies are now preferred over less populous ones when searching for games
- Players who crash or have failed to load are no longer banned if they have been kicked
- Fixed exploit allowing players to end games prematurely using the 'outtro_stats_done' console command
- Reduced Dedicated Server max search ping to 150 ms
- Fixed a common crash

L4D_Update_1016_to_1017
[10 MB exe \ 36.6 MB installed]
RapidShare - MediaFire

Full Update from Any Version to 1017
[386 MB \ 1.04 GB installed]
L4D_Full_Update_to_1017.exe
Download from MegaUpload

Rev-Emu v9.81 R3 Installer [windows]
[includes cracked left4dead.exe, server browser fix, and custom left4dead icon]
Install to your Left 4 Dead Installation Folder.
Set Left 4 Dead\bin\config\Materserver.vdf to Read-Only!
NOTE: ServerBrowser is NOT working in this version!! Don't use the server browser!
Rapidshare - MediaFire - Megaupload

Servers updated:
Version 1.0.1.7 (left4dead)
Exe build: 16:30:25 Dec 15 2009 (4056) (500)
Posted by todiefor   0 Comments
Dec 19, 2009 10:34 AM
L4D2 2.0.0.6 Update
- Fixed players getting a bad spawn position after a level transition

L4D2_Full_Update_to_2006_sn
[now includes client and server files]
29.6 MB exe \ 137 MB installed
RapidShare - MediaFire

L4D2_Update_2005-2006_sn
2 MB exe \ 7 MB installed
RapidShare - MediaFire

Servers updated to this version
Version 2.0.0.6 (left4dead2)
Exe build: 16:36:05 Dec 11 2009 (4052) (550)


Posted by todiefor   4 Comments
Dec 13, 2009 6:00 AM
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