chipmunkspider • PM |
May 07, 2010 4:26 PM
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Non-member
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lol
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apakolypse • PM |
May 08, 2010 5:10 PM
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Non-member
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kp? sorry control pad? im confused
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kagegekido • PM |
May 08, 2010 7:13 PM
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Non-member
![]() Posts: 146 |
its the box of keys on the right of your keyboard
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kagegekido • PM |
May 12, 2010 5:55 PM
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Non-member
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is there any way to bind the commands in the admin menu? Like healing thyself and God mode?
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michaelknight • PM |
May 12, 2010 7:50 PM
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Non-member
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yes to god mode but i'm not sure about healing i may put it later
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kagegekido • PM |
May 12, 2010 8:25 PM
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Non-member
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alright, because going into menu when ur dying...sucks...
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damianpayne • PM |
May 12, 2010 10:42 PM
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Non-member
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There are a few ways you can go about binding commands from menus.
Most (if not all), the entries in the admin menu have their own command. For example sm_spawn_health, sm_spawn_infected, sm_spawn_melee, sm_spawn_weapons, sm_gravity, sm_noclip, sm_tele, etc., and "sm_spawn_health health" would make the selection to heal yourself. bind <key> "<command> <cvar/player/item>" Inputting just the command itself will often display its description and whatever modifiers to add. ~ Another way works with any radio menu and should be used with caution when it comes to spawning items. This uses the 'menuselect' command. Ex: bind c "sm_admin; menuselect 1; menuselect 3; menuselect 5" When c is pressed, it will instantly open the admin menu, make the first selection, then the third, and then the fifth. Ex: bind c "goods; menuselect 9; menuselect 1" This will open the goods/tankbuster menu, make selection 9 which goes to the next page, and then select 1. This will give you pills. (The command "goods" also works for sm_goods)
Last edited by: damianpayne May 13, 2010 4:55 PM
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kagegekido • PM |
May 13, 2010 6:52 AM
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Non-member
![]() Posts: 146 |
Thanks Damian!
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