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Freelancer Forum > Unban & ban appeals > Who should get a warning noted down, or be banned? > View Post
Feb 18, 2010 1:01 PM
Had some guys arguing for the Mino there too, resulting in the Mino being shoved sideways by an Aegi... [read more]
Freelancer Forum > Maps & mods > Work In Progress - a bit teasing. > View Post
Feb 13, 2010 2:48 PM
Puh, yesterday I just discovered how to access the router that is used in our home. Then I really fo... [read more]
Freelancer Forum > General discussion & players > Modifications for UT2004 > View Post
Feb 05, 2010 1:20 PM
I somehow feel not good in Alpha Three, so I stopped it. Maybe I'll continue Out of Hell later.

S... [read more]
Freelancer Forum > General discussion & players > Modifications for UT2004 > View Post
Feb 05, 2010 3:19 AM
I need to try this mod: http://utforums.epicgames.com/showthread.php?t=572646

It is the whole Unreal 1 + Return to NaPali as a mod for UT2004!
Maybe ... [read more]
Freelancer Forum > General discussion & players > "The Mappers' Corner" > View Post
Feb 03, 2010 2:12 PM
Just take a look at my post about the Dome of Death. You will find out what DefaultGameType and Kill... [read more]
Freelancer Forum > Maps & mods > ONS-Mothership edited > View Post
Feb 03, 2010 12:01 PM
New version with many bugfixes:
http://forum.omnipotents.com/showpost.php?p=181379&postcount=1
Freelancer Forum > General discussion & players > "The Mappers' Corner" > View Post
Feb 03, 2010 11:33 AM
I played it only in TDM now because you didn't change the DefaultGameType again.

I think it's not... [read more]
Freelancer Forum > General discussion & players > "The Mappers' Corner" > View Post
Feb 02, 2010 5:46 AM
No problem, you can get many solutions to questions easily by searching in the Unreal Wiki or UDN. ;... [read more]
Freelancer Forum > General discussion & players > "The Mappers' Corner" > View Post
Jan 31, 2010 3:43 PM
Posting questions here is good, because everybody can read them then before he asks the same things ... [read more]
Freelancer Forum > General discussion & players > "The Mappers' Corner" > View Post
Jan 29, 2010 11:56 AM
Texture: not sure about duplicating, but the headline of the window that you get when pressing F5 wi... [read more]
Freelancer Forum > General discussion & players > "The Mappers' Corner" > View Post
Jan 28, 2010 3:49 PM
Turrets: Those don't have an own Factory because they aren't the same kind of vehicles as the other ... [read more]
Freelancer Forum > General discussion & players > "The Mappers' Corner" > View Post
Jan 28, 2010 10:23 AM
Linking Nodes:
Play the map (best is to do it directly from the editor). Pause the game. Go to the ... [read more]
Freelancer Forum > General discussion & players > "The Mappers' Corner" > View Post
Jan 26, 2010 2:37 PM
Open the StaticMeshBrowser and load the package PC_UrbanStatic.

You will find wm_Sandbag there. T... [read more]
Freelancer Forum > General discussion & players > "The Mappers' Corner" > View Post
Jan 25, 2010 12:22 PM
3. You need to have your Brush in a sheet-shape. It needs to be 2D, a 3D-Brush won't work. Then you ... [read more]
Freelancer Forum > General discussion & players > "The Mappers' Corner" > View Post
Jan 25, 2010 9:35 AM
I hope you placed some lights, especially a Sunlight in the skybox.

And did you rebuild the paths... [read more]
Freelancer Forum > Maps & mods > ONS-Mothership edited > View Post
Jan 25, 2010 8:42 AM
New package, the last one was missing a file. And I slightly changed the map.
http://www.mediafire.com/?wiq5jjm32mg
Freelancer Forum > General discussion & players > "The Mappers' Corner" > View Post
Jan 25, 2010 7:52 AM
For JumpPads:
http://wiki.beyondunreal.com/Legacy:Create_A_Jump_Pad

Hint: Instead of fiddling around with the Emitter, you can just copy and paste th... [read more]
Freelancer Forum > General discussion & players > "The Mappers' Corner" > View Post
Jan 24, 2010 2:47 PM
Cut out a huge cube, that is the most outside wall of your level, the thing against that flyers woul... [read more]
Freelancer Forum > General discussion & players > "The Mappers' Corner" > View Post
Jan 24, 2010 2:04 PM
1. Select the Rotation-tool and click on the thing you want to rotate. Hold CTRL + LMB or CTRL + RMB... [read more]
Freelancer Forum > General discussion & players > "The Mappers' Corner" > View Post
Jan 24, 2010 11:22 AM
Looks pretty interesting, unfortunately I don't have so much time to make complete new maps and I ha... [read more]
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