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Freelancer Forum > Maps & mods > ONS-Rail > View Post
Sep 27, 2009 4:30 PM
Well, if you want. Shouldn't be so hard, but I have enough other maps to work on, so you can have th... [read more]
Freelancer Forum > Maps & mods > ONS-Rail > View Post
Sep 26, 2009 1:50 PM
Damn, it is still one the server? I thought you took it down already…

I am helping on another m... [read more]
Freelancer Forum > Games & technology > Screenshot-riddle > View Post
Sep 26, 2009 1:48 PM
Yes Lila, it's Unreal 1.

And that Nali was already like this when I came in. He probably tried to... [read more]
Freelancer Forum > Games & technology > Screenshot-riddle > View Post
Sep 26, 2009 9:17 AM
Ah, I didn't see that it was my turn. Time to revive this with an easy one.

[IMG]http://img182.im... [read more]
Freelancer Forum > General discussion & players > "The Mappers' Corner" > View Post
Sep 25, 2009 6:26 PM
Nah, I never said that.


I maybe get myself some inspiration and look how things are done, but I... [read more]
Freelancer Forum > Maps & mods > ONS-Rail > View Post
Sep 25, 2009 9:17 AM
d3str0y3r wrote:
I looked at the differences, you nub, instead of assuming stuff.


Well, sorry that I had no time t... [read more]
Freelancer Forum > Maps & mods > Current maps on the server > View Post
Sep 25, 2009 2:51 AM
Nice to see that you keep the list up to date, Foib.

Maybe you should make this a sticky thread a... [read more]
Freelancer Forum > Maps & mods > ONS-Rail > View Post
Sep 24, 2009 6:47 PM
Is that really health? I think it's the Construction Time:
http://wiki.beyondunreal.com/Legacy:ONSPowerNodeNeutral

Default is 30, maybe it is 5 thereâ€... [read more]
Freelancer Forum > Maps & mods > ONS-Rail > View Post
Sep 24, 2009 4:10 PM
d3str0y3r wrote:
Crusha, use the haxed nodes from MaelStrom and not the normal ones, it works better for NV.


What ... [read more]
Freelancer Forum > General discussion & players > "The Mappers' Corner" > View Post
Sep 24, 2009 2:12 PM
It's no problem, at the weekend I might have some time. Don't feel like you bother me, I maybe just ... [read more]
Freelancer Forum > General discussion & players > "The Mappers' Corner" > View Post
Sep 24, 2009 11:14 AM
I can't explain much right now, because I this is a stressful week, but jumppads are pretty simple.
... [read more]
Freelancer Forum > Announcements > Redirect server down > View Post
Sep 23, 2009 6:16 PM
Is that the reason why almost no player (at a certain period of time even not a single one) was onli... [read more]
Freelancer Forum > Server > Vote-menu > View Post
Sep 23, 2009 10:41 AM

VoteChangeNum=3
The option bChangeVote has been dumped in favour of VoteChangeNum and if set to 0... [read more]
Freelancer Forum > Server > Vote-menu > View Post
Sep 23, 2009 10:40 AM
I don't know about that. Couldn't test it long enough on a server because there was set a timelimit ... [read more]
Freelancer Forum > General discussion & players > "The Mappers' Corner" > View Post
Sep 22, 2009 4:50 PM
ZoneLight-category:
You can set different light-ambients here or bright things up (but that looks u... [read more]
Freelancer Forum > General discussion & players > "The Mappers' Corner" > View Post
Sep 22, 2009 4:49 PM
jancsi33 wrote:
Oclluded? So to prevent low fps?


Yeah, but if you ask already, then I can tell you also about one... [read more]
Freelancer Forum > Server > Vote-menu > View Post
Sep 22, 2009 4:04 PM
I'd really like to try this out. I think it has also some minor features that are not in the descrip... [read more]
Freelancer Forum > General discussion & players > "The Mappers' Corner" > View Post
Sep 22, 2009 3:57 PM
I'll answer those questions one after another, not all at once.

I take this from the UDN, to have... [read more]
Freelancer Forum > Maps & mods > ONS-Rail > View Post
Sep 22, 2009 3:28 PM
Someone handed me his job and permission to edit CTF-Rail and I couldn't say no, so here you go:

... [read more]
Freelancer Forum > Maps & mods > ONS-SPAMBALL > View Post
Sep 22, 2009 1:05 PM
jancsi33 wrote:

off topic: I wanna make a DM map but with my knowledge of mapping I couldn't. Teach me (apologies ...
[read more]
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