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Freelancer Forum > Maps & mods > ONS-Rail > View Post
Oct 01, 2009 11:32 AM
If you wanna get up faster, use the shieldgun + jumping. There is an LG inside the bases if you don'... [read more]
Freelancer Forum > Maps & mods > ONS-Rail > View Post
Sep 29, 2009 10:28 AM
http://www.filefront.com/14624131/ONS-Rail-Beta5.rar

Gimped botsupport a bit in favor of being able to rebuild the map, there is basic botsupport tho... [read more]
Freelancer Forum > Maps & mods > ONS-Rail > View Post
Sep 27, 2009 3:12 PM
Hey Crusha, I can easily make some improvements, if you'll let me, just say the word.
Freelancer Forum > Maps & mods > ONS-Rail > View Post
Sep 25, 2009 11:46 AM
It takes a couple seconds to look up the differences. I'm not abusive, I mean it in jest, you nub.
... [read more]
Freelancer Forum > Maps & mods > ONS-Rail > View Post
Sep 25, 2009 9:09 AM
I looked at the differences, you nub, instead of assuming stuff.
Freelancer Forum > Maps & mods > ONS-Rail > View Post
Sep 24, 2009 6:39 PM
Mostly just have lower health, 1000 instead of 2000.
Freelancer Forum > Maps & mods > ONS-Rail > View Post
Sep 24, 2009 4:04 PM
Crusha, use the haxed nodes from MaelStrom and not the normal ones, it works better for NV.
Freelancer Forum > Maps & mods > ONS-CBP2-Tropica[32p] > View Post
Sep 16, 2009 2:48 PM
http://www.filefront.com/14544595/ONS-CBP2-Tropica%5B32p%5D-beta3.rar

Added two etra nodes.
Freelancer Forum > Maps & mods > ONS-CBP2-Tropica[32p] > View Post
Sep 04, 2009 11:08 AM
http://www.filefront.com/14463903/ONS-CBP2-Tropica%5B32p%5D-beta2.ut2

Changed linksetup.
Freelancer Forum > Maps & mods > ONS-Kakmo-)o( > View Post
Sep 04, 2009 10:41 AM
http://www.filefront.com/14463775/Samael.rar

Reduced the damage of the projectile, now it 0wnz less. From 150 damage to 100 damage instead. ... [read more]
Freelancer Forum > Maps & mods > ONS-Kakmo-)o( > View Post
Sep 04, 2009 10:02 AM
Adds a new vehicle, the Samael, which replaces the Cicada.

Also adds a Manta and Hellhound to ea... [read more]
Freelancer Forum > Maps & mods > ONS-Confexia > View Post
Sep 04, 2009 8:57 AM
http://www.filefront.com/14463367/ONS-Confexia-beta7.rar

Fixed those things.
Freelancer Forum > Maps & mods > ONS-CBP2-Tropica[32p] > View Post
Sep 04, 2009 8:24 AM
Conversion of ONS-CBP2-Tropica for 32 players, also included ECE vehicles. Fast link setup, also sui... [read more]
Freelancer Forum > Maps & mods > ONS-Confexia > View Post
Sep 02, 2009 11:23 AM
New version, beta 6.

Changed fog distance.
Changed cull distance on those static meshes.
Remove... [read more]
Freelancer Forum > Maps & mods > ONS-Bittersands-SE-Beta1 > View Post
Aug 19, 2009 12:52 PM
All ONSVehicles use karma physics, I was talking about that.
Freelancer Forum > Maps & mods > ONS-Bittersands-SE-Beta1 > View Post
Aug 19, 2009 4:13 AM
crusha_k_rool wrote:
Hmm, that Levi will stay unused probably. As far as I noticed, each map on the server runs only with...
[read more]
Freelancer Forum > Maps & mods > ONS-Bittersands-SE-Beta1 > View Post
Aug 19, 2009 1:14 AM
The modified shocktank factory is from ONS-Hustle, it also has a modified factory for scorpions/hell... [read more]
Freelancer Forum > Maps & mods > ONS-Confexia > View Post
Aug 18, 2009 11:34 PM
Bugfix for that blocking volume, with that wall.

http://www.filefront.com/14317843/ONS-Confexia-beta5.rar
Freelancer Forum > Maps & mods > ONS-Bittersands-SE-Beta1 > View Post
Aug 17, 2009 4:01 AM
Palladin back in base, all Palladins in the map are faster. Moved vehicles around between 2/9, and 1... [read more]
Freelancer Forum > Maps & mods > ONS-Confexia > View Post
Aug 16, 2009 5:41 PM
Beta 4, minor changes, improved access to a few areas, changed fog distance, and linksetup.

http://www.filefront.com/14299771/ONS-Confexia-beta4.rar
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