jancsi33 • PM |
Aug 31, 2009 3:30 PM
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Jancsi.:LLS:.
![]() Posts: 217 |
Found a glitch: you can fly out of the map on a part of the side of the map, I'm sorry but I can't locate it and maybe there are more "holes".
It must be fixed.
Last edited by: jancsi33 Aug 31, 2009 3:32 PM
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d3str0y3r • PM |
Sep 02, 2009 11:23 AM
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Non-member
![]() Posts: 27 |
New version, beta 6.
Changed fog distance. Changed cull distance on those static meshes. Removed some blocking volumes. Changed linksetup. I suggest you find it again, so I can fix it. http://www.filefront.com/14450513/ONS-Confexia-beta6.rar
Last edited by: d3str0y3r Sep 02, 2009 11:26 AM
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crusha_k_rool • PM |
Sep 02, 2009 11:37 AM
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[GSPB]Crusha
![]() Posts: 926 |
Problem 1:
[IMG]http://img198.imageshack.us/img198/5619/confex1.th.jpg[/IMG] This has no collision, you can fly through it. To fix that you can either use a BlockingVolume, or copy the StaticMesh into myLevel and change either all it's Use Simple Karma / Box / Line-collision to false, or fit a collision hull either from the builder-brush or auto-generated around the object. Which way you do it depends on you, collision-hull or BlockingVolume would provide better performance. Problem 2: [IMG]http://img406.imageshack.us/img406/7154/confex2.th.jpg[/IMG] You can fly everywhere there. Don't know if it's also on other places, just look around or test it ingame. ![]() |
d3str0y3r • PM |
Sep 04, 2009 8:57 AM
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Non-member
![]() Posts: 27 |
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