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Freelancer Forum > Maps & mods > Work In Progress - a bit teasing. > View Post
Jan 16, 2011 1:33 AM
Try the hotlinks on our homepage.
Freelancer Forum > Maps & mods > ONS-Surripere-)o( > View Post
Jan 11, 2011 9:31 PM
Have no problem with that pepper gun. Download of whole package including the special files and musi... [read more]
Freelancer Forum > Maps & mods > ONS-SEKTOR8 - THE BATTLE CONTINUES > View Post
Jan 11, 2011 8:58 PM
Some pleasant feedback: http://sharetext.org/AHK
Freelancer Forum > Maps & mods > ONS-Surripere-)o( > View Post
Jan 06, 2011 2:27 PM
DjAy has registered (hi Dj ) and we can finally criticise his maps shamelessly. I'm going to load hi... [read more]
Freelancer Forum > Maps & mods > Error Fixing > View Post
Jan 05, 2011 9:06 PM
I have to start a special thread (mostly for highlighting old problems) about fixing the bugs which ... [read more]
Freelancer Forum > Maps & mods > ONS-MasterShower Edit > View Post
Jan 04, 2011 10:59 PM
I'd like to ask somebody skilled enough for editing the current MasterShower V3. I have serious prob... [read more]
Freelancer Forum > Maps & mods > ONS-SEKTOR7-PROJECT-NOKTURNE > View Post
Jan 02, 2011 6:22 PM
And what about removing the annoying countdown node (if it's still there)?
Freelancer Forum > Off topic > Happy New Year!!! > View Post
Jan 02, 2011 9:43 AM



Ups, sorry.

You!


Who still like...


... this game.


Freelancer Forum > General discussion & players > Botter Spotted > View Post
Dec 30, 2010 8:59 PM
Chat logs: http://sharetext.org/HV Part of Anti TCC log: [2010-12-29 22:15:25] - [Connect] NoName [ 3241ecbaa16d29c2707b6ba... [read more]
GameTracker Forum > Bug Reports [RESOLVED] > Wrong players number in UT2004 > View Post
Dec 26, 2010 4:23 PM
Thanks, it is.
GameTracker Forum > Bug Reports [RESOLVED] > Wrong players number in UT2004 > View Post
Dec 23, 2010 4:10 PM
The GT's system probably started to counting bots as real players. That's a problem: If I set 32 bot... [read more]
Freelancer Forum > Server > Spam, spam, spam > View Post
Dec 22, 2010 8:47 PM
Today we had a problem, the server started lagging during match in Spambox. Check out the log: http://sharetext.org/CFW3 I've... [read more]
Freelancer Forum > Maps & mods > Spiffingrad goes Christmas! > View Post
Dec 18, 2010 7:06 PM
Uploaded, thank you, the standard one temporarily disabled.

I've also loaded DjAy-T's HomeSweetHo... [read more]
Freelancer Forum > Maps & mods > ONS-VK's Playground[NV] > View Post
Dec 12, 2010 12:38 PM
Complete logs: http://sharetext.org/BEJX
Freelancer Forum > Server > Santa hats! > View Post
Dec 12, 2010 9:39 AM
Loaded. Santa hats http://forums.epicgames.com/showthread.php?t=506391 caused lag, we're using the whitelisted http://wiki.unrealadmin.org/WhiteListed_Mutators Holiday Fun http://www.catchersctf.com/ChristmasMutators/. I guess the santa hats don... [read more]
Freelancer Forum > Maps & mods > ONS-VK's Playground[NV] > View Post
Dec 07, 2010 11:31 AM
NV means that there are absolutely no vehicles. The link setup seems too complicated, it should be m... [read more]
Freelancer Forum > Maps & mods > BE-Ravine-IceEdit > View Post
Dec 04, 2010 9:50 PM
Uploaded my last b24 edit. The bigger pool does work, the smaller not, but if you don't touch it you... [read more]
Freelancer Forum > Maps & mods > Rating ONS maps... > View Post
Nov 29, 2010 10:30 AM
Edit: Nice, but complicated. Less maps will make better server? "As for turfing a map; if you don't ... [read more]
Freelancer Forum > Maps & mods > BE-Ravine-IceEdit > View Post
Nov 13, 2010 1:48 PM
Thanks. But:
1) Use the b24 from my post (because of tweaked water volumes)
2) The texture on bigg... [read more]
Freelancer Forum > Maps & mods > BE-Ravine-IceEdit > View Post
Nov 13, 2010 9:15 AM
They're exactly the same. But even if I copy the FluidSurfaceInfo from the bigger lake to the smalle... [read more]
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