Games > DayZ Mod > Forum > DayZ Teams, Favorite Servers, & Recruitment > DN | DayZ Community - Epoch - Overpoch | Gold Coins & Banks | Respawn Menu | Custom GUI
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Forum Home > DayZ Teams, Favorite Servers, & Recruitment > DN | DayZ Community - Epoch - Overpoch | Gold Coins & Banks | Respawn Menu | Custom GUI
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kimzerPM
#11
Mar 05, 2015 3:15 PM
Joined: Dec 10, 2012
Posts: 27
Daily bump
kimzerPM
#12
Mar 08, 2015 9:53 AM
Joined: Dec 10, 2012
Posts: 27
Daily bump
kimzerPM
#13
Mar 13, 2015 2:24 AM
Joined: Dec 10, 2012
Posts: 27
[*]Added: 3 New AI protected locations. With loot boxes for those who prevail.
[*]Added: Maintenance tax. And heightened maintenance costs.
[*]Added: Website: Killboard.
[*]Added: Website: Updated restart times for each server.
[*]Added: Website: Updated Cleanup routines to specify what happens when on the servers.
[*]Addeed: New bandit trader on Lingor.
[*]Addeed: Black market trader on Lingor.
[*]Fixed: Toggle plot pole arrows. Visual guidance to see where the plot pole range is.
[*]Fixed: Maintenance should now work as normal. Remember to maintain your stuff. Decay is 10 days!
[*]Fixed: Marker errors. Minor stuff.
kimzerPM
#14
Mar 24, 2015 6:28 AM
Joined: Dec 10, 2012
Posts: 27
Updated: 24/03/15

All Servers Specific:

[list]
[*]Added: New Tow&Lift system, no more towing trains, works the same just better.
[*]Added: AI Loot scales based on player count.
[*]Added: Amount of items in crate is scaled based on player count.
[*]Added: Amount of cash found on AI is scaled on amount of players attempting a mission (more players near mission, more money on AI bodies).
[*]Added: At 15+ player count, crates have 70% chance (per each item) to spawn: 50oz briefcases, cinderblocks, metal floors, metal panels, cinder walls, combo locks, and hot wire kits.
[*]Added: At 20+ player count, crates have 40% chance (per each item) to spawn: 100oz briefcases, 2000RND m134, 150RND DSHKM, 48RND MK19, 29RND AGS30.
[*]Added: At 30+ player count, crates have 20% chance to spawn: Maaws, m107, All MK 17 variants, KSVK, LRR, M110 NVG, CSS vintorez, RPG18, and the AS50.
[*]Added: AI cleanup will now wait for players to leave the objective.
[*]Added: New hero missions added.
[*]Added: Changed AI difficulty.
[*]Added: Amount of AI at missions is scaled based on player count.
[*]Added: Ability to cancel packing deployed vehicles by moving.
[*]Added: Punishment for talking over side is now more severe than before.
[*]Added: You can now unlock/lock vehicles within 100M by right clicking it's key.
[*]Added: Friends will now get "x removed you from their friendlist" whenever you delete them.
[*]Fixed: Minor error when unlocking doors with retina scan.
[*]Fixed: Fixed issue where loot would not spawn for some players.
[*]Fixed: Fixed an issue with group tags when friends were in vehicles with non-friends, or in the passenger seat but not the driver seat, etc.
[*]Fixed: Fixed misc friendlist issues.
[*]Fixed: Fixed not being able to use flares after respawning.
[*]Fixed: Fixed (may still occur if you change/modify a safe 10min prior to restart) issues with safes wiping after code changes.
[*]Fixed: Self bloodbag wasn't reseting sound.
[*]Fixed: Self bloodbag in vehicle was causing you to "stand" in vehicles.
[*]Fixed: When deleting someone, it should also remove you from their friendlist.
[/list]
kimzerPM
#15
Mar 31, 2015 2:46 AM
Joined: Dec 10, 2012
Posts: 27
Daily bump
kimzerPM
#16
Apr 14, 2015 6:39 AM
Joined: Dec 10, 2012
Posts: 27
Bump
kimzerPM
#17
Apr 14, 2015 4:17 PM
Joined: Dec 10, 2012
Posts: 27
Daily bump!
kimzerPM
#18
Apr 18, 2015 1:34 PM
Joined: Dec 10, 2012
Posts: 27
Daily Bump
kimzerPM
#19
May 19, 2015 12:43 PM
Joined: Dec 10, 2012
Posts: 27
Updated: 19/05/15

All Servers Specific:

[list]
[*]Fixed:Fixed backpacks duping when selling/buying to vehicle.
[*]Fixed:Fixed an issue where respawning would log your player in twice and cause gear loss/lag/etc.
[*]Fixed:Fixed track vehicle with radio not working.
[*]Fixed:Fixed remote unlock/lock not working.
[*]Fixed:Fixed consume blood bag not removing blood bag.
[*]Fixed:Fixed an exploit where you could deposit money while selling items.
[*]Fixed:Fixed player not bleeding after a skin change.
[*]Fixed:Fixed building parts shifting when building over/on the water.
[*]Added:You can now change skin without removing your backpack.
[*]Added:ALL missions with crates now have the possibility to spawn weapons, building supplies, and more!
[*]Added:AS50/MAAWS/M107/SCARS/KSVK/VSS/RPG now have a chance to spawn in crates after 20 players online instead of 30.
[*]Added:Mission crates should now give better loot.
[*]Added:Missions were set to start 5-15 mins after one finished, time is now 1-5 minutes.
[*]Added:New respawn system.
[*]Added:New GUI for all our menus.
[*]Added:Added Jackal GMG and Jackal 50 cal to the Military armed vehicles category for Bandit and Hero traders.
[*]Added:Jet sell prices raised.
[*]Added:All Jets now spawn with 6 DSHKM mags.
[*]Added:Regular sell prices are 30% of buy price.
[*]Added:Hero sell prices are 50% of buy price.
[*]Added:Changed ALL armed vehicle prices.
[*]Added:Added M107 + ammo to black market dealer.
[*]Added:Added AS50 + ammo to black market dealer.
[/list]




kimzerPM
#20
May 26, 2015 2:50 PM
Joined: Dec 10, 2012
Posts: 27
Daily bump!
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