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Keybind Guide + User.ini & UT2004.ini Tweaks
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Jun 07, 2017 5:19 PM
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Previous post updated for pet commands. |
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Jun 06, 2017 8:25 PM
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Several things: 1) 4 new turrets: - Stinger Turret, U1 style. - Lightning Turret which will do mo... [read more] |
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May 24, 2017 11:36 PM
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The groundwork has been laid for the three Necromancer forms and the Weaponry-Builder symbiotic link... [read more] |
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May 07, 2017 11:23 PM
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I may take a turn with Necromancers and head toward a different approach yet again. The plans cur... [read more] |
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DEKRPG 205
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May 06, 2017 9:14 PM
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- Added in some new pets and deleted others. Pets no longer teleport. It was becoming a nuisance ... [read more] |
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Apr 28, 2017 8:54 PM
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Extremely busy with life responsibilities at the moment, so I haven't made much progress this past w... [read more] |
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Apr 11, 2017 4:35 PM
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What a revenant will look like:![]() No crazy visuals, changing player models into zombie-skeletons wo... [read more] |
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Apr 10, 2017 12:55 AM
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I've taken a small break from Engineers and have started redoing the Necromancer subclass. I also wa... [read more] |
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Apr 03, 2017 1:02 AM
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Laser Mine Deployer for Explosives subclass:![]() ![]() ![]() Drones for Auto Engi: ![]() ![]() The drones will clo... [read more] |
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Apr 01, 2017 1:20 AM
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nickgavran wrote:[read more] |
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Mar 27, 2017 8:18 PM
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Thanks Spike! I'll post more screenies as I go along. I had a new movement idea for the new AM su... [read more] |
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DEKRPG 205
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Mar 20, 2017 4:34 PM
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205D upgraded to 205E: - Fixed sphere artifacts not affecting the Craftsman player. Rather than m... [read more] |
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Great News!
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Mar 18, 2017 6:27 PM
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Yeah, the 60-70% is definitely much, even Healers don't get that much I don't think. The purpose ... [read more] |
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DEKRPG 205
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Mar 17, 2017 4:02 PM
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Right now, the safety sphere and damage sphere on Craftsman is broken. I created a new class for the... [read more] |
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Great News!
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Mar 15, 2017 2:40 AM
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205C has been updated to 205D.. and this deserves a new thread. 1) Sell button is enabled at all le... [read more] |
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Mar 06, 2017 2:12 AM
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Finally started on the RPG portion, which will probably be the largest and most time-consuming. I re... [read more] |
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Maps
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DM-Serenissima
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Feb 25, 2017 5:05 PM
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I'm a huge fan of themed, non-UT style maps like Grotto, Toys Story, Mushroom Lake and Snowbound Par... [read more] |
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Feb 20, 2017 5:01 AM
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Looking great Dragon ![]() A few more ideas yet again: 1) Allow attack, follow, and stay commands for ... [read more] |
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Feb 13, 2017 12:50 AM
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Another idea for the Explosives class- stick a grenade to any surface, select your 'detonator' artif... [read more] |
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Ideas and Input for 206
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Feb 12, 2017 5:21 PM
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I'd like to bring up two issues that I've noticed both over the past years and just recently playing... [read more] |