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Disastrous Consequences Forum > Server Discussion > Class: Necromancer > View Post
Jun 23, 2019 10:42 AM
xscarlet wrote:
With physically weaker do you mean that you wont add Adv. dr and Adv. healthbonus?


Correctamundo... [read more]
Disastrous Consequences Forum > Server Discussion > Class: Necromancer > View Post
Jun 19, 2019 10:28 PM
I was a bit back and forth with Doom because it works pretty much the same as Decay - aim at target,... [read more]
Disastrous Consequences Forum > Server Discussion > Class: Necromancer > View Post
Jun 13, 2019 10:28 PM
Here's a bit of information before the class goes live.

Necromancers can resurrect dead teammates... [read more]
Disastrous Consequences Forum > Server Discussion > DEK 207 Development > View Post
May 26, 2019 12:27 PM
I also plan on dismantling the Necromancer subclass from medics and creating its own independent cla... [read more]
Disastrous Consequences Forum > Server Discussion > DEK 207 Development > View Post
May 25, 2019 12:19 PM
Hi folks,

I'm starting to return to working on the server after a bit of a break.

Some ideas f... [read more]
Disastrous Consequences Forum > Server Discussion > Profile Recovery / Name Change Requests > View Post
May 19, 2019 6:04 PM
ltcrumpet wrote:
Could I get my character Lt.Crumpet recovered to my new steam cd key? I recently joined the server w...
[read more]
Disastrous Consequences Forum > General Discussion > Hello everyone > View Post
Apr 03, 2019 3:05 PM
Hello! Thanks for the awesome class, definitely fun to play! Stop by the server some time
Disastrous Consequences Forum > Server Discussion > DEK 207 Development > View Post
Mar 24, 2019 2:04 PM
207O
Healer niches:
- Guardian: select one teammate to automatically set a heal blast on when thei... [read more]
Disastrous Consequences Forum > Server Discussion > DEK 207 Development > View Post
Mar 11, 2019 7:50 PM
207N
This update is primarily a fix for an issue I've discovered recently. I have a pretty high deg... [read more]
Disastrous Consequences Forum > General Discussion > Auto Engineer purpose? > View Post
Mar 05, 2019 6:01 PM
Both. Descriptions don't have to be taken literally.
Disastrous Consequences Forum > General Discussion > Auto Engineer purpose? > View Post
Mar 05, 2019 5:40 PM
Yes, they get some turrets, but that is not their main focus. It should be vehicles.

Mounting sen... [read more]
Disastrous Consequences Forum > General Discussion > Auto Engineer purpose? > View Post
Mar 04, 2019 7:02 PM
"Auto" is a misnomer. The name comes from the Autogun sentinel, which was the first sentinel that ta... [read more]
Disastrous Consequences Forum > Server Discussion > DEK 207 Development > View Post
Mar 03, 2019 7:43 PM
To follow up on the last post, some preliminary ideas for Medic niches:

Summoners:
- Horde: incr... [read more]
Disastrous Consequences Forum > Server Discussion > DEK 207 Development > View Post
Mar 03, 2019 7:22 PM
Thanks for the suggestions Scar.
xscarlet wrote:
I'll adress some idea's and hope you might take them into consider...
[read more]
Disastrous Consequences Forum > Server Discussion > DEK 207 Development > View Post
Feb 28, 2019 10:16 PM
207M

AM Niches:
Extreme AM:
- Wizard - Further reduces adren cost and cooldown time on artifact... [read more]
Disastrous Consequences Forum > Server Discussion > DEK 207 Development > View Post
Feb 16, 2019 5:03 PM
ghostrebel wrote:
You should give engineers body armor in addition to shields. Then we could stay out of turrets and ...
[read more]
Disastrous Consequences Forum > Server Discussion > DEK 207 Development > View Post
Feb 08, 2019 11:26 AM
Oops. That typo couldn’t have been more fitting... rainbow artifact lol.
Disastrous Consequences Forum > Server Discussion > DEK 207 Development > View Post
Feb 07, 2019 10:43 PM
207L

- New artifacts:
* Immobilize - freeze a single target. While the target is frozen, you wi... [read more]
Disastrous Consequences Forum > Server Discussion > DEK 207 Development > View Post
Feb 06, 2019 12:51 PM
Hi folks,

The next update should be coming out soon, with some new artifacts and team missions. I... [read more]
Disastrous Consequences Forum > Server Discussion > DEK 207 Development > View Post
Jan 24, 2019 6:30 PM
oldspike wrote:
I really like the slag idea and the XP benefit. Awesome job Hollon!

Thanks Spike! Where have you be... [read more]
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