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Freelancer Forum > General discussion & players > Modifications for UT2004 > View Post
Mar 05, 2010 12:47 PM
Okay, sorry for asking, and a big sorry for even reminding you

I'm telling this problem on epicfo... [read more]
Freelancer Forum > General discussion & players > Modifications for UT2004 > View Post
Mar 05, 2010 10:53 AM
Sorry for being so impatient but I wanna continue as soon as possible and this post is just for brin... [read more]
Freelancer Forum > General discussion & players > Modifications for UT2004 > View Post
Mar 04, 2010 4:54 PM
Bah, another problem, can be described shortly/quickly =P

I can't end the map "Nexus Fire Temple"... [read more]
Freelancer Forum > General discussion & players > Modifications for UT2004 > View Post
Feb 28, 2010 2:42 PM
Will do, and will post the results in this post.

EDIT: Oh YAY THANKS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!... [read more]
Freelancer Forum > General discussion & players > Modifications for UT2004 > View Post
Feb 28, 2010 1:42 PM
Damn. Crusha, do you remember when I had a problem with a map? I was at the end of a map and the exi... [read more]
Freelancer Forum > Games & technology > Mouse Batlle > View Post
Feb 25, 2010 10:22 AM
This one's mine: http://www.lovecnacene.si/mouse-point-of-view-m06-optical-3btn-usb-black-silver-retail-1-pk/m/283829/

I wouldn't like if there would be many small buttons on my mouse, would be kind... [read more]
Freelancer Forum > Maps & mods > Work In Progress - a bit teasing. > View Post
Feb 18, 2010 3:13 PM
Sounds good =)
Freelancer Forum > Maps & mods > Work In Progress - a bit teasing. > View Post
Feb 18, 2010 1:38 PM
Six blue numbers.
Freelancer Forum > General discussion & players > Modifications for UT2004 > View Post
Feb 07, 2010 3:44 AM
Did I say boring??? Well, not at all... it's kinda different than the original Unreal, and gives a b... [read more]
Freelancer Forum > General discussion & players > Modifications for UT2004 > View Post
Feb 05, 2010 2:30 PM
Alpha three: Well, if you want, I can tell what happens in Project: Alpha three, just tell me where ... [read more]
Freelancer Forum > General discussion & players > Modifications for UT2004 > View Post
Feb 05, 2010 11:45 AM
Tried it and pretty good...
Freelancer Forum > General discussion & players > Modifications for UT2004 > View Post
Feb 05, 2010 9:32 AM
Crusha, I recommend playing out with Unreal Engine 1 first. Plus there is also Alpha three... you ar... [read more]
Freelancer Forum > General discussion & players > "The Mappers' Corner" > View Post
Feb 04, 2010 2:01 PM
vk__ wrote:
[...]ut04 is almost dead.


NOT true.
Freelancer Forum > General discussion & players > "The Mappers' Corner" > View Post
Feb 01, 2010 4:45 PM
I ran through them, but I'll read/learn them detailedly on the weekend.

Anyway, thank you! And a ... [read more]
Freelancer Forum > General discussion & players > "The Mappers' Corner" > View Post
Jan 31, 2010 12:12 PM
I'm really sorry for tearing you apart (I mean the recent teaching of VK) but I planned this on this... [read more]
Freelancer Forum > General discussion & players > "The Mappers' Corner" > View Post
Jan 29, 2010 11:00 AM
crusha_k_rool wrote:
Nobody is a pro with his first map, usually first-maps are always done for private practice and burn...
[read more]
Freelancer Forum > General discussion & players > "The Mappers' Corner" > View Post
Jan 24, 2010 5:36 PM
Oh yay finally this topic is not only for me

Oh, and VK, starting your "mapping carrier" with an ... [read more]
Freelancer Forum > Maps & mods > ONS-Mothership edited > View Post
Jan 24, 2010 4:39 AM
Do you want to trade easter eggs with me?

I know the easter egg of Icarus, I tell you if you tell... [read more]
Freelancer Forum > Maps & mods > Crusha's Ultimate ONS Tools [Public Release!] > View Post
Jan 22, 2010 5:39 PM
Wow, you ROCK!!! You definitely deserve some kind of reward for this...

Read the full page and wo... [read more]
Freelancer Forum > General discussion & players > "The Mappers' Corner" > View Post
Jan 16, 2010 6:46 AM
Thank you!!!

Didn't read about Mover in wiki beyondunreal but will do!

Yay my first door XD!
... [read more]
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