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Sep 19, 2010 2:22 PM
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Don't worry, be happy: http://www.mediafire.com/?3j8sf0dz9n3hm16 Restyled core room based on Beta 7. It's nice and honestly, it is be... [read more] |
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Sep 16, 2010 2:01 PM
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Here is the latest version: http://www.mediafire.com/?flqs270ba9a9sll Now the defending of the core works optimal with no delay. ... [read more] |
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Sep 15, 2010 12:56 PM
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The solution: Added spanwplaces at core and doubled the hitpoints. About the jumppad to "heaven" ... [read more] |
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Sep 13, 2010 3:50 PM
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Map launched on 32 players. Post you'r opinion here. Some onslaughtspecial features like, no shie... [read more] |
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Sep 13, 2010 1:57 PM
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It's online within an hour. |
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Sep 12, 2010 7:15 AM
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It's done. I am going to release it today, finally. Had some problems with frame drops, basicly t... [read more] |
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Sep 05, 2010 11:27 AM
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Just quick, i was not planning to do this, it is best the way it is. |
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Sep 05, 2010 9:37 AM
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http://yfrog.com/n05092010153359j Just for fun, other layout =) |
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Sep 04, 2010 8:32 AM
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And here are some action screens: http://img24.imageshack.us/slideshow/webplayer.php?id=action11.jpg |
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Sep 04, 2010 6:50 AM
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I hope everyone likes it, it brings the map timer on 210+- hours! And i realy want to quit this map!... [read more] |
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Sep 03, 2010 11:51 AM
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I think that would BE silly. ![]() |
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Sep 03, 2010 11:10 AM
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I think that would look silly. ![]() |
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Sep 03, 2010 11:08 AM
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Jup it needs a more difficult way, or longer to respawn.. |
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Sep 03, 2010 9:12 AM
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After working many hours, about 50+- , after the lastest release, im quit done, only a few things mo... [read more] |
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Sep 02, 2010 11:17 AM
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Ok, i try it out, i have the older version of the nodes, now i have the latest version. But where ca... [read more] |
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Sep 01, 2010 3:28 PM
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Ok here is the problem: The red and blue core vehicles are all tagged. But they don't shown up. ... [read more] |
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Sep 01, 2010 2:33 PM
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No mess at all, i did it properly, first time it works perfect, i rebuild again, i see nothing at al... [read more] |
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Sep 01, 2010 2:21 PM
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Ok, i got it so far, but i have problems...well sometimes. Some of the vehicles doesn't spawn al... [read more] |
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Aug 31, 2010 3:55 PM
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Hell yes, now i can keep my current brush! Edit, thx to worm's ![]() |
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Aug 31, 2010 3:50 PM
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And what about the playerstarts? |