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Freelancer Forum > Maps & mods > Rating ONS maps... > View Post
Nov 27, 2010 12:14 PM
I think some people will already be scared away by the tl;dr moment that comes with your posts. And ... [read more]
Freelancer Forum > Maps & mods > Work In Progress - a bit teasing. > View Post
Nov 19, 2010 6:58 PM
Well, this is the outside of my old Spamball.

It's indeed the entire planet, don't worry, since t... [read more]
Freelancer Forum > Maps & mods > Work In Progress - a bit teasing. > View Post
Nov 19, 2010 3:13 PM
I have many projects (at least 12) simultaneously lately, so things tend to progress slowly, but non... [read more]
Freelancer Forum > Maps & mods > Map sources > View Post
Nov 19, 2010 3:07 PM
For those who are not regularly browsing the )o(-forums:

_N_ (author of StarReach) returned from ... [read more]
Freelancer Forum > Maps & mods > BE-Ravine-IceEdit > View Post
Nov 13, 2010 9:15 AM
Maybe try pressing T again?
Freelancer Forum > Maps & mods > BE-Ravine-IceEdit > View Post
Nov 12, 2010 6:59 AM
In the properties is a group called "Collision". Compare the properties in one FluidSurfaceInfo with... [read more]
Freelancer Forum > Maps & mods > BE-Ravine-IceEdit > View Post
Nov 11, 2010 6:20 PM
Maybe one has collision disabled and the other ones doesn't have?
Freelancer Forum > Maps & mods > ONS-IMPULZ!-HYPERCUBE > View Post
Nov 11, 2010 12:40 PM
And like all your first brushes does it run horrible in the beginning. And later too.

For your o... [read more]
Freelancer Forum > Maps & mods > ONS-IMPULZ!-HYPERCUBE > View Post
Nov 11, 2010 11:36 AM
Puh, you are requesting many features that don't ship with the game yet and needed to be coded. And ... [read more]
Freelancer Forum > Maps & mods > Railgun Tank > View Post
Nov 11, 2010 7:57 AM
After all you have to push the energy into the turret with a crank. :p
Freelancer Forum > Maps & mods > ONS-IMPULZ!-HYPERCUBE > View Post
Nov 10, 2010 1:18 PM
When I am at the far end of one side and look to the other side, I get 30 fps average. Not really ac... [read more]
Freelancer Forum > Maps & mods > Map sources > View Post
Nov 07, 2010 10:19 AM
I played both maps already in their DM-variants on a Ballistic Weapons server, so I can't judge ther... [read more]
Freelancer Forum > Server > EvenMatch > View Post
Nov 06, 2010 2:59 PM
I think he means that the match wasn't restartet although the round was over in 6:30 minutes.
Freelancer Forum > General discussion & players > Dream Team > View Post
Nov 04, 2010 4:50 PM
thomasito wrote:
we need a sexy woman to distract the others =D


And what prevents us from being distracted too?

... [read more]
Freelancer Forum > General discussion & players > Dream Team > View Post
Nov 04, 2010 1:47 PM
*Crusha enters the thread*
*Crusha looks at Snake's list*
*Crusha holds his SuperShock into Snake'... [read more]
Freelancer Forum > Maps & mods > ONS-Downtown > View Post
Oct 31, 2010 5:18 PM
It's great that you never get the feedback you are actually asking for..

Some people report lag. ... [read more]
Freelancer Forum > Maps & mods > ONS-Downtown > View Post
Oct 31, 2010 10:58 AM
New public release, if anyone's interested.

http://forums.epicgames.com/showthread.php?p=27748530
Freelancer Forum > Maps & mods > BE-Ravine-IceEdit > View Post
Oct 29, 2010 3:02 PM
Step 6 usually needs to be done twice.


And not only place the Nodes, you also need to place a L... [read more]
Freelancer Forum > Maps & mods > BE-Ravine-IceEdit > View Post
Oct 29, 2010 1:28 PM
OnslaughtSpecials2 should be myLeveled. Wormbo didn't make the package an official release yet and s... [read more]
Freelancer Forum > Maps & mods > Skins > View Post
Oct 29, 2010 1:26 PM
I am still wondering how you can make downloads optional on the redirect server. I have seen it once... [read more]
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