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Freelancer Forum > Maps & mods > ONS-MasterShower Edit > View Post
Jan 05, 2011 11:15 AM
Because of the Anti-Gravity-Spider-Tank's passenger's fire… duh?


*I am lying, it's just Foib'... [read more]
Freelancer Forum > Maps & mods > ONS-MasterShower Edit > View Post
Jan 05, 2011 8:45 AM
Terrain as well in UE2? I though you had to define such spots yourself by placing BSP-walls in the h... [read more]
Freelancer Forum > Maps & mods > ONS-Downtown > View Post
Jan 04, 2011 3:14 PM
[mysterious]A small step might have been taken already[/mysterious]
Freelancer Forum > Maps & mods > ONS-Downtown > View Post
Jan 03, 2011 1:47 PM
I would really like to give it different mechanics, but those don't exist yet and I don't have much ... [read more]
Freelancer Forum > Off topic > Happy New Year!!! > View Post
Jan 01, 2011 9:24 AM
Yehaw! Although two rockets decided yesterday to not lift off and to detonate on the ground in our f... [read more]
Freelancer Forum > Maps & mods > ONS-SEKTOR7-PROJECT-NOKTURNE > View Post
Dec 29, 2010 1:52 PM
Or we already have reached the level where it is assumed that nobody reads the forum anymore. :>
Freelancer Forum > Maps & mods > Spiffingrad goes Christmas! > View Post
Dec 27, 2010 4:45 PM
Coincidentally Die Hard 1-3 was just over Christmas on TV here. I didn't really get the connection t... [read more]
Freelancer Forum > Maps & mods > Spiffingrad goes Christmas! > View Post
Dec 27, 2010 2:04 PM
I am probably not going to fix that (I am not even at my PC until next year). I got the music from a... [read more]
Freelancer Forum > Maps & mods > Spiffingrad goes Christmas! > View Post
Dec 18, 2010 10:40 AM
It's a bit late since Christmas is already in 6 days, but nonetheless is here the thing I've been wo... [read more]
Freelancer Forum > General discussion & players > How to use the Redeemer efficiently > View Post
Dec 14, 2010 1:52 PM
I don't extract the files, don't know if I could actually since they are myleveled. What I did was t... [read more]
Freelancer Forum > General discussion & players > How to use the Redeemer efficiently > View Post
Dec 13, 2010 4:01 PM
You couldn't even spawn the rubber duck right away because you could only spawn the KActor, with it'... [read more]
Freelancer Forum > General discussion & players > How to use the Redeemer efficiently > View Post
Dec 13, 2010 3:16 PM
The context isn't necessary. I just found the info myself and thought it would be nice to share, so ... [read more]
Freelancer Forum > General discussion & players > How to use the Redeemer efficiently > View Post
Dec 13, 2010 11:35 AM
Just in case some people don't know: the Redeemer does in fact care about where it hit's the target ... [read more]
Freelancer Forum > Maps & mods > Rating ONS maps... > View Post
Dec 13, 2010 5:11 AM
Back to the topic of rating the maps: UT2Vote has a feature for users submitting a rating of the las... [read more]
Freelancer Forum > Server > Santa hats! > View Post
Dec 10, 2010 10:57 AM
And not to forget: http://forum.omnipotents.com/showthread.php?t=13364
Freelancer Forum > Server > Do you guys have any server demos? > View Post
Dec 09, 2010 2:47 PM
No we don't have any yet.. but oh my god, we're going to be in a movie!!!
Tell me when the demos ar... [read more]
Freelancer Forum > Maps & mods > ONS-VK's Playground[NV] > View Post
Dec 02, 2010 11:58 AM
No download link? :d
Freelancer Forum > Maps & mods > Rating ONS maps... > View Post
Dec 01, 2010 7:33 PM
When I think of guest players, I am thinking more of people like my father when he plays Modern Warf... [read more]
Freelancer Forum > Maps & mods > Rating ONS maps... > View Post
Dec 01, 2010 10:44 AM
But then again I wonder if "guest" players on the server do actually make such thoughts about the "q... [read more]
Freelancer Forum > Maps & mods > Work In Progress - a bit teasing. > View Post
Nov 27, 2010 4:22 PM
I just coded something (got the inspiration from UT3) that helps mappers to improve the performance ... [read more]
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