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Freelancer Forum > Maps & mods > ONS-COD!_CubesOfDeath > View Post
Apr 19, 2011 11:37 AM
Update:

Monster room changed to jump room.
Black hole, more holes in to the sphere, and reduced ... [read more]
Freelancer Forum > Maps & mods > ONS-Reichstag > View Post
Apr 16, 2011 1:03 PM
crusha_k_rool wrote:
Please don't tell me that you just copy-pasted the meshes from existing maps instead of placing them...
[read more]
Freelancer Forum > General discussion & players > ONS Screenshots! > View Post
Apr 16, 2011 8:05 AM
Fun on catching the nubs, not only nubs but okej;p

I'm back after week egypt-hurghada holiday; Su... [read more]
Freelancer Forum > Maps & mods > ONS-SEKTOR8 - THE BATTLE CONTINUES > View Post
Apr 06, 2011 1:52 PM
New update;

Completely new textures, fog and the Bloodbath theme is changed to Acid fluid.

Hav... [read more]
Freelancer Forum > Maps & mods > ONS-AggressiveAlleys2011 > View Post
Apr 05, 2011 1:27 PM
New update:

Changes;


Turrets in the Garage, with automatic door.
Eons Pala and Eons Hellben... [read more]
Freelancer Forum > Maps & mods > ONS-Halloween > View Post
Apr 04, 2011 2:01 PM
foibos wrote:
Thank you, but it crashed again in the very end, during the map switch: http://sharetext.org/YFS The lighting is wrong in Ed...
[read more]
Freelancer Forum > Maps & mods > ONS-Halloween > View Post
Apr 04, 2011 11:17 AM
I test the map on my homeserver and rebuild, results later.


Edit;


No crash occurred.
Reb... [read more]
Freelancer Forum > Maps & mods > ONS-Halloween > View Post
Apr 03, 2011 9:13 AM
kentaro wrote:
Game reinstalled.
I will release a new edit of Halloween the next week-end.

However, you can try...
[read more]
Freelancer Forum > Maps & mods > ONS-Halloween > View Post
Apr 03, 2011 8:19 AM
Do u have more hard drives? If yes, just install it to the second drive, u will have 2 ut installs. ... [read more]
Freelancer Forum > Maps & mods > ONS-Halloween > View Post
Apr 02, 2011 4:26 PM
Nice job kent! Nice map but WHY do ur maps crash!!!! I understand this is disapointing to u, same an... [read more]
Freelancer Forum > Maps & mods > ONS-SEKTOR8 - THE BATTLE CONTINUES > View Post
Apr 01, 2011 2:48 PM
New version is up,


Changes,

Great FPS increase, more decent average 50+ (previous has 35, a... [read more]
Freelancer Forum > Maps & mods > ONS-AggressiveAlleys2011 > View Post
Mar 31, 2011 4:04 PM
Good idea, link setup also.

But not the gorzak Turtle i tested it, and what a huge defense shiel... [read more]
Freelancer Forum > Maps & mods > ONS-AggressiveAlleys2011 > View Post
Mar 24, 2011 1:03 PM
Good idea on node setup #1 BUT, i think there is to much pressure on 1 and 2? And i think we need t... [read more]
Freelancer Forum > Maps & mods > ONS-Stonewall-[NV] > View Post
Mar 24, 2011 1:00 PM
New upload.

From what i see in previous version, the center nodes are hard to get back when lost.... [read more]
Freelancer Forum > Maps & mods > ONS-AggressiveAlleys2011 > View Post
Mar 23, 2011 4:56 PM
New version is uploaded.

I used some of ur idea's.

Jumppads in the core room to the roof.
Pal... [read more]
Freelancer Forum > Maps & mods > ONS-AggressiveAlleys2011 > View Post
Mar 22, 2011 3:40 PM
New update;

New node setup, and link setup (shrinked nodes for interiors)

Roof nodes, with new... [read more]
Freelancer Forum > Maps & mods > ONS-AggressiveAlleys2011 > View Post
Mar 21, 2011 5:30 PM
Shrinked nodes are wormbo's special nodes. I already use that. (look at sektor8 center primary node,... [read more]
Freelancer Forum > Unban & ban appeals > Who should get a warning noted down, or be banned? > View Post
Mar 21, 2011 11:55 AM
ig0r_ wrote:
i was checking the chat log and saw this, didn't notice it in game
i guess he deserves a warning at...
[read more]
Freelancer Forum > Maps & mods > ONS-AggressiveAlleys2011 > View Post
Mar 21, 2011 12:57 AM
due the internal server errors yesterday i gived up! I post it today
Freelancer Forum > Maps & mods > ONS-AggressiveAlleys2011 > View Post
Mar 20, 2011 5:31 PM
Popular VCTF-Map from 2004 converted to ONS.

Here is what i did;

Heddick* Node placement well... [read more]
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