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Freelancer Forum > Server > The Future > View Post
Aug 14, 2011 11:20 AM
Removed the bad gameplay maps did good to the server. Ive seen u are adding the other maps to fast ... [read more]
Freelancer Forum > Server > The Future > View Post
Aug 07, 2011 1:17 PM
Today's people loss:

From 20 people to 2 people to 0 after vote for Ons-Icarus.

Do i need to s... [read more]
Freelancer Forum > Server > The Future > View Post
Aug 06, 2011 8:26 AM
Agrea.

- removing the realy bad maps would help also, they kill the players. Like thom said afte... [read more]
Freelancer Forum > Off topic > Goodbye Everyone, i am leaving. > View Post
Jul 31, 2011 11:39 AM
i'm back from holiday :/ It was nice and hot:)

I had a delay from 4 hours on the airport in Kos, ... [read more]
Freelancer Forum > Off topic > Goodbye Everyone, i am leaving. > View Post
Jul 15, 2011 2:11 PM
Crusha u serious? =p I go 15 days swimming, party and lotz of booze:)

Bye bye, dear nubs=) This w... [read more]
Freelancer Forum > Off topic > Goodbye Everyone, i am leaving. > View Post
Jul 15, 2011 10:46 AM
Farewell Ut2004, goodbye everyone.





I decided to leave everyting as it is.
Foibos take ...
[read more]
Freelancer Forum > Maps & mods > VK Mapping Thread. > View Post
Jul 13, 2011 2:50 PM
Agressive alleys;

Changed link setup and vehicles placement for garages
Freelancer Forum > Maps & mods > VK Mapping Thread. > View Post
Jul 13, 2011 8:43 AM
IMPULZE:

What's new:

-Battlebender removed by Eons one.
-Looking for easter eggs?


Doubl... [read more]
Freelancer Forum > Maps & mods > VK Mapping Thread. > View Post
Jul 12, 2011 10:34 AM
Update:

ONS-IMPULZE!

Fixed garage doors
Few tiny things
Freelancer Forum > Maps & mods > ONS-DoubleSlap! > View Post
Jul 11, 2011 2:04 PM
Next edit is ready.


What's new;

-Relic of Haste and Health.
-Pickup 'Invisibility', this me... [read more]
Freelancer Forum > Server > Server hardware > View Post
Jul 11, 2011 7:22 AM
Foib, i don't understand the problem..

I have an Core2Duo 2,4Ghz, and unreal runs on 2 cores! (wi... [read more]
Freelancer Forum > Maps & mods > ONS-DoubleSlap! > View Post
Jul 07, 2011 3:29 PM
First run, Seems fine.

I changed some things in beta2.

Removed/replaced some vehicles.
Added ... [read more]
Freelancer Forum > Maps & mods > ONS-DoubleSlap! > View Post
Jul 05, 2011 2:43 PM
Here is a map where ive been started a long time ago and never finished it. Untill now.

After the... [read more]
Freelancer Forum > Maps & mods > Map riddle > View Post
Jul 05, 2011 11:27 AM
first one: Toiletpaper, masterbarh or shower?

2nd: ONS-Barracks-{KL}-BigAl-V1
Freelancer Forum > Server > UTComp > View Post
Jun 24, 2011 9:59 AM
Could be...
Freelancer Forum > Server > UTComp > View Post
Jun 24, 2011 7:30 AM
Yesterday at stonewall i had incredible lags, not contiously but when i had it wasnt playable. It wa... [read more]
Freelancer Forum > Maps & mods > ONS-[[IMPULZE]] > View Post
Jun 24, 2011 12:47 AM
foibos wrote:

The garage is opening automatically with a vehicle nearby ({IMPULZE!}-V1-2).


This is correct fo... [read more]
Freelancer Forum > Maps & mods > VK Mapping Thread. > View Post
Jun 23, 2011 4:28 PM
Update:

ONS-IMPULZE!

Changes; Rooms behind cores removed.
Added new vehicles and new tunnel. ... [read more]
Freelancer Forum > Maps & mods > VK Mapping Thread. > View Post
Jun 21, 2011 2:50 PM
Update:

ONS-IMPULZE!

New: More (secret) rooms and new vehicles.


Have fun=)
Freelancer Forum > Maps & mods > VK Mapping Thread. > View Post
Jun 14, 2011 2:56 PM
Update:

ONS-IMPULZE!
Changes: Link setup and node; Center node added, with few barriers, no bunk... [read more]
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