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Freelancer Forum > Maps & mods > ONS-DayBreak-Q1 > View Post
Sep 06, 2011 2:40 PM
Update for Q2:

New link setup
New side base connected with both base
New nodes
New paths
To m... [read more]
Freelancer Forum > Maps & mods > ONS-DayBreak-Q1 > View Post
Sep 05, 2011 2:56 PM
Update; Q2

Enlarged the base, new pickups like haste relic and 2 vehicles.
More nodes.
Freelancer Forum > Maps & mods > ONS-[[IMPULZE]] > View Post
Sep 04, 2011 11:45 AM
Update; Changed link setup to original version
Removed 2 badgers
Fixed glitch
Freelancer Forum > Maps & mods > ONS-DayBreak-Q1 > View Post
Sep 04, 2011 11:30 AM
Back again with some news!

I created another version of daybreak, called DayBreak-Q2

Totally ... [read more]
Freelancer Forum > Maps & mods > ONS-DayBreak-Q1 > View Post
Aug 29, 2011 2:30 PM
Changes;

Scorpion replaced by Stinger
4 Hoverboards for each team
Respawn time Goliath from 30 ... [read more]
Freelancer Forum > Maps & mods > ONS-DayBreak-Q1 > View Post
Aug 28, 2011 11:44 AM
Update;

Changes:

Removed center node
vehicle layout
Underground sewer
Use of relics
Jumpp... [read more]
Freelancer Forum > Maps & mods > ONS-DayBreak-Q1 > View Post
Aug 27, 2011 9:10 AM
What about 1 goliath, 2 hellbenders and some scorps for each team?
Freelancer Forum > Maps & mods > ONS-DayBreak-Q1 > View Post
Aug 27, 2011 7:17 AM
Yes, some tricky jumps to reach weapons, but after few run with 30 players it needs more paths for p... [read more]
Freelancer Forum > Maps & mods > ONS-DayBreak-Q1 > View Post
Aug 26, 2011 2:44 PM
Beta 3 uploaded

Based on 2n , fast update removed ion.. and ither vehicles.
Freelancer Forum > Maps & mods > ONS-DayBreak-Q1 > View Post
Aug 26, 2011 10:36 AM
First run with 10 players; smooth no crash =)

beta 2 uploaded

Changes:

Vehicle loadout (try... [read more]
Freelancer Forum > Maps & mods > ONS-DayBreak-Q1 > View Post
Aug 26, 2011 9:24 AM
I know, but i hope it is not. (Onslaughtspecials)
Freelancer Forum > Maps & mods > ONS-DayBreak-Q1 > View Post
Aug 26, 2011 8:50 AM



Got a new map created for u!


It is a medium sized map, with direct action based on absolu... [read more]
Freelancer Forum > Server > Server hardware > View Post
Aug 25, 2011 11:54 AM
Sounds very good foib! +1
Freelancer Forum > Maps & mods > ONS-[[IMPULZE]] > View Post
Aug 24, 2011 11:42 AM
V2.2 is ready.

Based on previous some tiny changes
Freelancer Forum > Maps & mods > ONS-[[IMPULZE]] > View Post
Aug 23, 2011 2:38 PM
New version is ready!
Freelancer Forum > Server > Server hardware > View Post
Aug 19, 2011 10:17 AM
Thats probably the reason why it used only 1 core
Freelancer Forum > Maps & mods > ONS-[[IMPULZE]] > View Post
Aug 19, 2011 6:05 AM
Currently working on impulze. Already there is version 2 up, with some changes. But that is not all... [read more]
Freelancer Forum > Server > The Future > View Post
Aug 18, 2011 3:42 PM
don't add to quicly.
Freelancer Forum > Server > Server hardware > View Post
Aug 16, 2011 1:04 PM
2 Cores here foibos.

How to check it to be 100% sure?
Freelancer Forum > Server > Map Rating System > View Post
Aug 16, 2011 4:41 AM
Very nice idea ! Cannot wait to see it.

- low fps
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