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Disastrous Consequences Forum > Server Discussion > The Monster and Medic Subclass > View Post
Nov 04, 2013 11:34 PM
While a redesign of the medic class (and other class roles) might be something we attempt in the fut... [read more]
Disastrous Consequences Forum > Server Discussion > Build your Holiday! > View Post
Nov 04, 2013 11:22 PM
Updated with improved textures!
Disastrous Consequences Forum > Server Discussion > The Engineer Subclass > View Post
Nov 04, 2013 3:44 PM
The link turret has always been odd. I won't miss it.


Regarding Hollon's post a few clarificat... [read more]
Disastrous Consequences Forum > Server Discussion > AM Class > View Post
Nov 04, 2013 3:06 PM
I've taken several measures toward balancing the AM class here including:

Triple damage cannot be... [read more]
Disastrous Consequences Forum > Server Discussion > The Monster and Medic Subclass > View Post
Nov 04, 2013 7:11 AM
Just to clear things up, we aren't planning to nerf too much. Since DEK didn't have subclasses, the... [read more]
Disastrous Consequences Forum > Server Discussion > Build your Holiday! > View Post
Nov 04, 2013 6:40 AM
It was Hollon's idea.
Disastrous Consequences Forum > Server Discussion > D-E-K and DC merger > View Post
Nov 03, 2013 4:06 PM
Bots had the same issue at DC, except they would have an extra assault rifle. The avril replaces th... [read more]
Disastrous Consequences Forum > Server Discussion > Missin' my Junkie! > View Post
Nov 02, 2013 4:07 AM
Here's your skin:

http://ut2k4.gamebanana.com/skins/100163


Just so you know, your account is tied to your CD key and GUID, not your ... [read more]
Disastrous Consequences Forum > Maps > Rezway II > View Post
Oct 31, 2013 7:29 PM
I thought about that too. UT lacks "off road" settings to slow down vehicles so there's no reason t... [read more]
Disastrous Consequences Forum > Maps > Matrix Server Reset Crash > View Post
Oct 31, 2013 7:21 PM
Crashes like that will happen, unfortunately. That's unrealated to the map, the best I can tell.

... [read more]
Disastrous Consequences Forum > Maps > Rezway II > View Post
Oct 30, 2013 5:36 PM
As a test, I tried importing one of the stock MKWii tracks.
Some of the texture mapping is off, bu... [read more]
Disastrous Consequences Forum > Maps > Rezway II > View Post
Oct 29, 2013 9:31 PM


Decided to port one of my MKWii Levels to UT

Still a work-in-progress.

For comparison the ... [read more]
Disastrous Consequences Forum > Maps > Map Improvement Thread > View Post
Oct 28, 2013 11:55 AM
1. Noted.

2.All lifts/platforms can kill unless their properties are changed.

3. Nothing I can... [read more]
Disastrous Consequences Forum > Maps > Map Improvement Thread > View Post
Oct 27, 2013 3:32 PM
Yep, a long time ago. Most UT2003/4 giant maps like this are made using static meshes for the compl... [read more]
Disastrous Consequences Forum > Maps > Map Improvement Thread > View Post
Oct 27, 2013 2:11 PM
So as to not derail the DC merger thread, this topic is for map fixing. I plan to work on some of t... [read more]
Disastrous Consequences Forum > Server Discussion > D-E-K and DC merger > View Post
Oct 26, 2013 10:54 AM
Thank you, Demon, Zog, and everyone else who is enjoying the server. And Dragon, thank you for th... [read more]
Disastrous Consequences Forum > Server Discussion > D-E-K and DC merger > View Post
Oct 25, 2013 1:52 PM
Demon has a good point - we're not an exact clone of the old DC. Now that we've had a semi-DC wave c... [read more]
Disastrous Consequences Forum > Skins > Dragon7350's Skin (10/14/2013) > View Post
Oct 24, 2013 10:54 PM
Nice.
Disastrous Consequences Forum > Server Discussion > D-E-K and DC merger > View Post
Oct 22, 2013 3:35 PM
Yay, hollon! I actually sent you an email about this, but idk if you still use that account anymore... [read more]
Disastrous Consequences Forum > Server Discussion > D-E-K and DC merger > View Post
Oct 20, 2013 4:37 PM
@Flak_Monkey: You need to buy Loaded weapons first. Next, buy your starting weapons. You will need... [read more]
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